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A jam submission

DeliverView game page

Control the mass of the package, and go to the destination Home.
Submitted by Inuka — 1 day, 11 hours before the deadline
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Deliver's itch.io page

Results

CriteriaRankScore*Raw Score
MUSIC#7371.6972.400
VISUALS#7492.2633.200
SOUNDS#7861.6972.400
THEME#8141.9802.800
DESIGN#8231.9802.800
OVERALL#8341.9802.800
INNOVATION#8951.6972.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The visuals of this game are interesting, though I have a decent amount of feedback on the actual gameplay loop:

  • Movement is incredibly slow.  The progress is just so minimal I ended up just waiting for an obstacle so I could slightly tweak the weight and avoid it.  Which lead to a lot of waiting and a lot less interactivity.  Increasing the speed of the "package" would probably help this quite a bit.  And possibly allowing you to impact the speed slightly to dodge certain obstacles.
  • Controls, the fact that they are at the top of the screen put it far away from the actual obstacles on screen.  Plus the actual bar itself barely seemed to impact gameplay other than the difference between 9-10 and possibly 8.  Which lead to a cycle of moving the weight from 9 - 10 and back again to avoid most things.
  • The weight seems very weirdly balanced out.  As I said above 9-10 seem to be the only weights with a significant impact on the "package".  Whereas the rest are quite minimal if at all.
Submitted(+1)

I like the art :) also i like it that i can play it while drinking my beer XD

Submitted(+1)

sorry, no mac version here, only windows. I'll play your game when I have access to a windows computer in a few days.

In the meantime, I'd appreciate it if you could play/rate my game as well! :)