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Alternating Currents's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #22 | 4.364 | 4.364 |
| Originality | #34 | 4.386 | 4.386 |
| Presentation | #70 | 4.318 | 4.318 |
| Fun | #153 | 3.500 | 3.500 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
This game is electrical power -- you must align voltage waves and travel along the circuit of capacitors, resistors, and inductors to provide power...
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Comments
Had a hard time getting the hang of it but once i did... I wasn't that good. Was very nice too look at though and felt really good when clearing levels. Great game!
This is very creative and fun and might be my favorite game in the jam! Unfortunately I did not quite beat it because I did not get to it until now, but it is very good. The presentation is also fantastic. Inductors are very hard.
Beautiful game - beat games are not my strength, but really liked the feel of it and the style!
Great visuals, love the local warp shader when entering a circle. I don't play a ton of rhythm games, but for me personally, I don't really like the BPM changes, short circuits my brain! Especially when they come fast.
Definitely got the bones for something cool though! I just wish I could get to the flow state a bit faster! haha
quoting Phineas and ferb cuz I ain't got rhythm
quoting Phineas and ferb cuz I ain't got rhythm
This game made me feel like a brilliant scientist and a complete idiot. Great game, very confusing though. Could definitely use more explanation. If someone walked in on me playing this game while locked in they would probably think I worked for NASA. Great work!
Such a great concept! It became so satisfying once I figured out what I was doing, plus the sound design really added to the theme. Made me realise how bad my sense of rhythm is :')
The concept is really amazing, reminds me a bit of dance of fire and ice, but with a lot more interesting mechanics like the resistor. I'm sorry to say that the timing for switching rings never really clicked for me, I think a more in-depth tutorial about when to click a wasd button would go a long way. I could never tell if I needed to do it to the beat, when I was right next to the ring, a bit before, and so on. Still, I'd love to see this game again once it has more instruction! The visuals and sound are both really nice, so good stuff!
really hard but very fun. I felt like a game journalist playing cuphead while I was playing that tutorial, was super fun though when I got alittle better lol
I am so bad at rhythm games. but thats on me, not on you, this game was beautifully made! and felt very polished
I usually am too, and honestly, it's not my preferred genre; I do have a bit more appreciation for them after making this one as a challenge for myself. Thanks for giving it a go!
honestly im always impressed when people make rhythm games.. like... how. its a part of game creation i've never tried, so seeing people do it is always SUPER impressive.
This blog post was invaluable for helping with code structure, it has a lot of good info for the correct approach. Funnily enough, I had my mechanics implemented before reading, but they ended up aligning closely (maybe more closely than I’d like for originality’s sake) with the article’s game.
Rhythm game ftw! I was a little confused at first, I though you had to tap enter/space to a specific bpm, and following the lines on the right didn't seem to work, but then I figured out you just have to tap faster than the minimum bpm and it got easier. Nice game!
The mechanics were nicely introduced, and I appreciated how the tutorial was integrated with the gameplay rather than a long wall of text. I had some trouble on the first few levels, it could use some more difficulty balancing to help onboard new players. You nailed the aesthetics of the game, though! Great work :)
Cool concept. Didn't make it that far due to skill issues, but the game feels very polished!
this is a rage game for me, and i quit here, amazing game, feels like a random 2 dollar game on steam its so polished. Good job man, amazing!
Agh just barely! This is the penultimate level and really where the difficulty spikes hard, kudos for being so close!
Really unique take on the rhythm genre! I always wanted to see something that incorporates oscilloscopes / electrical waves, so this is dope
Beautiful game. Nice sound. Interesting to play.
Very original and fun. I played on the browser and I had some fps issues which sometimes messed with the power level indicator, so maybe the game could be better optimized because it isn't too complicated either, but maybe my laptop just sucks. Other than that no critiques from me, great game!
Yeah unfortunately the browser version isn’t going to perform well most of the time. I needed access to some functions from the audio buffer that aren’t available in Godot’s web optimized playback method. thanks for giving it a try!
Tough game! but so unique and it was really fun controlling the tempo of the music.
Could have used a tutorial level. This was really hard to get into at start. Great presentation