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Twoe

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A member registered Jun 14, 2020 · View creator page →

Creator of

Recent community posts

Man these puzzles are very hard. This game is incredible though! Really creative idea and fantastic level design. The way the mechanics all interact are very intricate and fun!

This is a very relaxing game in presentation but it is quite intense. I got into a sort of flow state in one run where I was just kind of dodging stuff without knowing how. The game and music is very pretty!

Fun game! The precision required to control the ship makes it very satisfying to pull off tight maneuvers.

The art and animations are incredible! The game is very fun too, a perfect difficulty level and the hard mode is  a nice challenge after the normal mode

Wow! I'm really glad you spent the time to find them all. I was not sure if I had made them a reasonable difficulty level (didn't have much time to have others playtest), so I'm happy to hear this! Thanks for playing!

That is quite high praise considering most of the games I've played on cool math feel very polished! Thanks! I would love to tell you if it is a mellotron but honestly no clue.

I'm happy you enjoyed it so much!!! In hindsight I definitely should have added an indicator for how to leave that menu as well as the relic menu. You're not the only person I've seen confused by it so far. Thanks for playing!

Glad you liked it! I wanted to keep some of the mechanics a bit ambiguous to make it feel more like a sandbox.

Very fun game, got a score of 43 I believe. The mechanics that complicate the basic premise were all very well done!

I don't know if there is much of a game to be played here, maybe I missed it. I enjoyed the setting though, water texture and sound was nice.

Pretty fun puzzle game for how simple the mechanics are. Last level was pretty challenging and fun, just needs more levels now.

This is really cool, but its a shame I got the bug that seems relatively common where I get stuck after the first card pick. Well done on the presentation though! I enjoyed what I was able to play

This is incredibly good and funny! Well done to all of you!

Very satisfying, only complaint is that the obstacles would be better as a colour that stands out more, as I found it difficult to follow visually.

This is a cool idea, really like the twist ending and the secret ending. With the right audio, lighting, and a few other mechanics this would make a cool horror game.

This game seems neat with like social deduction to figure out how to break the loop but I unfortunately couldn't get past the first day after a few attempts. It kept clipping me below the floor on the last package. Otherwise though well done, the car was very fun with funny physics!

I'm glad you enjoyed, definitely frustrating a bit by design, but some of the frustration is just poorly designed collisions lol. Thanks for playing!

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Thanks for playing, despite the weird movement I was hoping to hit the mark where it was engaging but not too difficult for a game jam. Glad to hear it was fun!

Thanks for playing and for the praise! I'm really glad you enjoyed it :)

Yea, movement needed some refining for sure. Thanks for playing!

This is fantastic, very much enjoyed!

The concept here is awesome! The arts really neat as well. I like the idea of challenging yourself to beat it sooner but unfortunately I only beat it on the last age. Well done!

Love this so much! The presentation is incredible both on the audio side and the visual side. Love the voice acting and the music as well. Very entertaining.

Nice job!

Hey thanks!

The collision is something that kinda felt off for sure and could have been changed a little but I'm glad you were able to enjoy the difficulty!

This is a very fun puzzle game, 3-starred everything except last level (2-star). Very enjoyable.

Great job!!

I'm afraid this version does not work, as no robots spawn and I just lose. This looked really cool though. The visuals and robot animations are well done.

This is a neat idea with the day/night cycle and a good take on the theme. I don't think it really got used for any puzzle or platforming though, which is a shame.

Also the uploaded file requires construct to play I think. At least that's the only way I could figure out how to play it.

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This is just Universal Paperclips. Pretty fun. On top of incremental games already feeling good, the sound speed increase is nice here. The art is really cool, big fan of the way information is conveyed here, just wish there was more useful information to be conveyed through the art, seems like it is mostly there for show.

I enjoyed seeing how much time it took to complete afterwards. Encouraged a more thoughtful approach on a replay rather than just buying at random.

This was pretty cool to me with some thoughtful movement. I enjoy having a game with a combo spell system where you inherently know all the spell combos (because they are just repeated moves). This got tough for me on the first level with both red and white guys - I couldn't beat it after a few tries. 

This is very creative and fun and might be my favorite game in the jam! Unfortunately I did not quite beat it because I did not get to it until now, but it is very good. The presentation is also fantastic. Inductors are very hard.

Thanks! glad you liked it

This is a simple fun top down shooter, but the hook shot mechanic really elevates this and makes it feel much more satisfying and gives far more options. Really enjoyed this but it did kind of hurt my eyes after a couple of minutes (still not sure why unfortunately, but it seems like it may have just been me who had this problem. It also feels a bit like the power mechanic is underplayed and could have been more impactful on the difficulty - I was at full power for pretty much the whole game without really slowing down.

This is very fun and very satisfying! Mainly just needs more levels but what is here is so good!!

This is a very fun balancing act and is very funny. Why do they stare into my soul like that

This game is so stylish and has some really great aspects. I had a tough time figuring out the parry window both because enemy attacks are not super clear and there is not enough feedback to indicate a parry or when an attack lands on you. The leveling system is great and the core concept is very fun, just needs some polish. Love the music and art as well!

This is so cool for the first two puzzles but then unfortunately it locks me in place once I solve the second one. I tried multiple times both on windows and in browser but unfortunately I cannot finish it. What I played was great though!

This is very fun and in-depth. I like that power is used even when just moving the laser/crane, it really makes you think about all actions.

This is so much fun its insane. It took me a minute to figure out that my ability resource was tied to the grid but after that this was very engaging!