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Serve With Cream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #159 | 3.200 | 3.200 |
Originality | #196 | 3.267 | 3.267 |
Presentation (graphics, audio) | #296 | 2.800 | 2.800 |
Theme | #318 | 2.667 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
For some reason when I saw mode i thought of A la Mode meaning a desert topped with Ice Cream so thats what the game is. Topping deserts with ice cream
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Comments
Great idea, too a bit of time to get used to the controls but the level that really clicked the most for me was the one with rotating platforms changing your trajectory based on the rotation. Would work great as a full game!
Solid game. Took me a minute to figure out but nice job
The aim did seem to flicker a bit, but that might be because I played it in browser. I'd say sometimes it feels like the ice cream cone isn't able to turn the way I want it too but it should be able to, but I love how you have to turn around to stick to walls. Either way, very unique and great job!
I liked it! I think A La Mode is a funny interpretation of the theme and have seen it in a few other entries. I never would have thought of it XD. The simplified graphics went well with the them and the music was spot on. Good job.
Solid idea and execution. I fought against the trajectory a bit, but overall it's well done and engaging maneuvering your way through the levels and seeing the paths you make with the splatters of ice cream. Nice work!
Took a bit of trial and error to fully grasp the control scheme, but this is a very interesting take on a platformer.
This game has a lot of potential. Its mechanics are solid and consistent, and you gradually ramp up the complexity with more mechanics at each level. The difficulty curve feels right, and you manage to keep the player engaged with new fun ways to mess with ice cream.
I will say that the fact the game does not pause during cut scenes is a bit of an issue. Sometimes the spikes wouldn’t kill me. Those donut launchers were annoying (they punish you for trying to aim your next shot ahead of time, which a bounce should not do). And the aim indicator is inaccurate sometimes.
Also, although I love the sense of permanence each room has, it can become clustered quickly. I would have recommended making all the ice cream remainders be drawn behind the aim indicator strictly, so as to not confuse the player.
Anyway, nice game. Thank you for sharing.
Weirdly the second game I've played to have ice cream as it's theme lmao. The movement is pretty cool, the flickering of the aim was a bit annoying tho
the jump mechanic of this game is pretty solid. i like it! ice cream is life man