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Wolf / Cat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #46 | 4.089 | 4.089 |
Theme | #65 | 3.893 | 3.893 |
Presentation (graphics, audio) | #109 | 3.857 | 3.857 |
Fun | #209 | 2.982 | 2.982 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
This game alternates between a building mode and a survival mode.
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Comments
Super cool little game, beautiful art and GREAT animations, I found it kinda tricky to understand both the concept and the controls at first but it's nothing that couldn't be solved with a quick tutorial. The cat gameplay is smooth and hectic, I struggled a little at first to get the ropes working.
Overall great work!!
This game is so cool! Unfortunately, I'm a player, not a dev, so I can't rate it, but I would definitely give it 5 stars!
Great game! Love the concept and the decision making it forces you into! The rope mechanics took me a while to figure out but there fun once you learn them.
Great art! Definitely an interesting concept, I just feel as though it wasn't taken as far as it could've been... Always love playing with physics objects in video games though, so extra points from me!
I had no idea what was going on or why I had ropes. But I had a jolly time!
Nice submission! I The art and sound are excellent and really sell the vibe. Unfortunately, I seemed to be able to cheese indefinitely by instantaneously going under the bed and to the far left corner. The only thing I had do was move the furniture as a human haha
The art was amazing
Great animations. I wonder what could be done to expand on the idea. Maybe a goal for the cat to get to beyond just surviving? Great concept for sure.
This is a unique and solid idea!
I love the concept, its neat and creative!
I lasted 10 nights by hiding under the bed lol, i then built up a stack of elevators and dressers in the map to try and trap the wolf from escaping the bed, but i ended up trapping myself too lol
Overall a really fun game, i think the nights should last longer, but that;s pretty much the only critique! 8/10
If you could, could you play my game too? I need some ratings lol, here's the link!: Frostbite Mountain
The idea was cool but I wish the night sequence lasted longer, making you survive longer as the cat could lead to more tense exciting game. Some changes to make the escalation of the items spawning slower and the placing of those items more deliberate could help the game be more fun.
Really nice presentation! The idea is super original too!
Love the concept where you control different characters during the day and night each one with the same objective but from different perspective. Very well gone.
Excellent pixelart and music.
Very original! I like the concept of making a structure yourself to use as fortress to dodge the threat. Did feel like i could easily cheese the AI, but that didn't take away from the fun since the more stuff the game added, the harder it got too.
Fun game!
love the werewolf transformation animation!
The concept is there and I like the basic idea. But I think it would need something more to keep the gameplay enganging. The second you managed to get a set up that works it's already pretty much a win of the game. There should probably a clear timer UI to tell how long the night would last. I was pretty surprised at how short the night in the first night is to be honest.
However, great job. The idea can be expanded more!
Really fun xD i ve played it for a long time, and the artstyle is very polished, good game dude!! i enjoyed it a lot!
some really good sprite work on the man-werewolf
Really fun/sad concept, it hurts me to think that cat is getting eaten. So creative though, and well executed. It was a bit frustrating to try and build something intentional with how light and floaty the character and obstacles are, and I could know exactly how long I'm supposed to survive. Great art and music though, and 9 bonus points for cat.
This is a really unique idea, It's super original!! I got to 4 nights and screamed when I got caught
Holy shit i love this idea so much. The idea is really fun, and constantly switching between strategy and platforming keeps the game really fresh. I could probably play this game for a couple hours if building obstacles wasn't so buggy and frustrating. I felt like i spent 90% of the building period just messing with janky physics instead of trying to build effective obstacles.