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Avalanche Tetris's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #32 | 3.518 | 3.633 |
Theme Interpretation | #45 | 3.227 | 3.333 |
Gameplay | #52 | 2.679 | 2.767 |
Overall | #56 | 2.905 | 3.000 |
Presentation | #70 | 2.195 | 2.267 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool concept, but a bit too overwhelming to reason about. Moving randomly seems a viable enough strategy. I like the idea of combining two games!
Nice to see someone else taking the Tetris approach too :D Not gonna lie, took me awhile to figure out how the block movement works, but all-in-all fun idea for a Tetris-like game!
Nice concept, is there a way to loose yet?
no. I still need to add 2048 block merging which might cause some limits for the player
Awesome entry. As others said, just playing randomly can get you very far. Nothing some changing of the rules can't fix. If you continue development, watch out for the tetris company, as they love to legally threaten developers.
Very cool and clever idea! Though a bit too clever for me, I just pressed the arrow keys randomly at some point because there are too many things to look at.
I think it's a clever idea and the mechanics are there, but it doesn't really work. I just randomly spam the arrow keys and I complete a bunch of lines. I feel there is a bit too much going on for me to understand and be able to plan anything. I feel like the game would benefit from having less moving parts and a losing state.
yes, the end game is yet to be implemented. For now only the Tetris elements in 2048 grid.
The lines clear when we least expect.
The bricks spawning mindlessly with overlaps.
I think i will work on this concept this year
I like it :D ; I feel like I’m good, but I actually don’t understand how I can be, there’s too many axis and stuff happening to anticipate for me :o ; but I can see hardcore gamers having a blast at it!!
thanks for the kind reply.
Still many features are yet to be implemented.