Skull in main menu talks very fastInstruction's text are uneccesarly complicated. The mechanics are quite simple.
Negative score?Spooky and neat art style. Solid controls and gameplay in general. Right amount of "OH FUCK FOR GODS SAKE I TOTALLY DID NOT SEE THAT BAT"
-21133 when I finished. I got beat to shreds but loved it.
I jumped up all the way and tried to talk to the skeleton after the two first bats.
I pressed r instead of t by mistake and got ported back to menu, bad place for a restart button.
Cute graphics. In general, I think there needs to be pros and cons from being in skull mode, because right now its a.) only way to kill enemies, b.) much more mobile, c.) removes the startup lag from jumping, and d.) is more fun.Also yeah either more checkpoints or a better explanation (not in text, but some other way) of gameplay mechanics. I don't know if I arrived that you cant touch red dudes from your gifs or naturally, but long checkpoints are only frustrating if it feels like the reason you died is the games, not yours
cute! hard. Man I feel like this needs more checkpoints but maybe I just suck
the skull jump mechanic is a cool idea
The game was really fun, but I got stuck in the first screen with actual enemies, and when I lost my lives, I stopped playing. I think you should lose the lives system. That's the only change I'd make.
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