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i want to bunnyhop but i cant, didnt shoot enough doods, where are the record scratch sfx, thats a fair quantity of destruction
There's no much room for bunny hopping honestly, something I kept in mind for designing future levels. And the demo is too short, so yeah, soon it will have a lot of enemies. ;)
Short, but everything in the game so far works well. That one sound clip got me good.I found one secret area, wasn't really sure if there were more.
Here's me playing your demo.
HI, try this shader: it might look good on your game : https://github.com/dsoft20/psx_retroshader
It was the first shader I tried! However I'm aiming at early 3D PC games rather than PSX, so the looks doesn't match.
i played this for five minutes, i walked around, then i fell into the pit and died, then i walked around some more and then quit, i never shot a dude
i like to think i'm a pretty typical gamer, so maybe turn down the difficulty
THAT'S A LOT OF DAMAGE!
Wow, this ended suddenly and very abruptly. Nice style, even though it might need some tweaking, the weapon seemed to jitter when i walk. The combat is flat but the movement is nicely.
Did you record that [HUH] yourself, big boy? ;)
Hey, thank you!No, but I recorded the mimics hehehe :^)