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Legends Of Lore's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Emotional Engagement | #196 | 1.604 | 1.714 |
Atmosphere | #198 | 2.272 | 2.429 |
Characterization | #202 | 1.871 | 2.000 |
Lasting Impression | #217 | 1.737 | 1.857 |
Overall | #218 | 1.804 | 1.929 |
Mental Engagement | #220 | 1.737 | 1.857 |
Overall | #234 | 1.604 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game, definitely a good start. Are you adding multiple attack combat moves? anyway I'm looking forward to seeing what you do with this.
Thank you for playing! <3 Yes i will add attack moves in the update stay tuned.
Very interesting game, I enjoyed the process of playing, looking forward to the future updates of the game!
Thank you for playing!
Fun retro. Movement felt blurry to me, char is hard to control. Anyway, it's quite interesting to see where this project is going.
Thank you. i will improve the Mouvement & the char control in the update stay tuned.
Nice looking game with snappy controls. I think the character needs some more control while in the air though. Also there should be few seconds of invulnerability after taking damage, because sometimes the enemies can kill you almost instantly. Fantastic music and sound design. Did you make the music yourself?
Great level design too. Well done!
Thank you so much brother. i will focus on fixing the damage system yes i know sometimes the enemies can kill you instantly. and No the music was copyright free i'm so glad that you enjoyed playing the game...
nice game, however there was a few thing missing (be able to attack ennemy with the sword and not just jumping, the hitboxes acting kind of wierd and the fact that when we fall into nothingness we don't die imediatly and you can't move when you jumped which is kind of wierd for a platform game) other than that it was kind of cool and the graphics were really nice, but with the unreal engine, there is always this kind of mouvement blur and unreal is kind of demanding to the machines. Congratulations!
Thank you so much. i will add the attack method in the update and also after the player falling into nothingness he will be dying imediatly.
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