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polytely games

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A member registered Oct 20, 2021 · View creator page →

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The Made with Visionaire game jame has begun, 16 days to create an adventure game with the theme "Back again"

I really loved this game, the graphics staight away made me think of DOTT, the characters remind me of the wii's mii people. I got stuck trying to heat the coffee, but it was my own fault for not exploring everything.  Very polished and a wonderfully forfilling ending. Well done for getting it done in 2 weeks.

I'm sorry It's really a mess, If I open that can of worms, just to fix a 4 year old jam game, It would be to time consuming at the moment with current work project. But never say never. Thank for the interest. I can offer you a key for the steam release of Last Christmas if you are interested?

Thanks for playing and sharing.

A very beautiful looking game, the hand drawn art style fits perfect and makes for a warm feeling experience. I look forward to an update when you have implemented the mix and match feature. 

I made it to the igloo and started a second run, but the game FROZE at this point. Very COOL game and I really liked the sound effects and the running animation is very good.

Thank you for playing and the feedback much appreciated.

Thank you for playing and the feedback.

I just wandered around in the dark for a bit once I collected all 3 fish. I'll give it another go.

The music is very calming, which is sometimes in contrast to the words I'm reading. I really enjoyed the game play and look forward to seeing where you go with development of this idea.

Cool looking game! I got all three fish. By the time I caught the third one, it was very dark, and I could hardly see a thing, which added great realism! I had to search for a light source to replenish my health on the way back to camp, which created a fantastic atmosphere. In the end, I had all three fish but didn’t seem to be able to do anything else. Was there something else I was supposed to do?

I enjoyed this game very much, I made it to the North Pole and died there, I never found any secrets so I will be going back and having another go once I have finished rating the other games.

Well done for your first game jam, I enjoyed the music and the art style.

Thanks for playing and making the video. There are a few typos in the game, I didn't get time to run the text through a spellchecker.  I have to wait until the voting is over to release an update.

Thank you for playing, I definitely could have used some more time and a few testers.

Thank you for playing, you are correct, there is a missing name for the hotspot of William, but you should see the cursor change when over him, and he is clickable.

Thank you for finding this bug, we will fix this with the next update.

Thank you for playing Anna, It was meant to be a running joke that the two journalists where never doing any work, always drinking and smoking, but due to time restraints it didn't get written that way.  If you ask about the id in the newsroom, he does tell you that he left it in the bar and in the bar he tells you it's on the table so they were set up slightly different.  There are a few bugs, here and there, when collecting the id, but it is playable to the end.

I loved the art style of the characters.

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Well done on making such a polished game, but looking at your other games that you have made, It seems to be something that you are very good at.  When I first started, I had a flash back to the game North vs South, charging around guns a blazing, unfortunately I was very good at it.

***Edit***

I went back and played again, I found my approach had been all wrong, I went into trying to kill all the armies, In fact you just need to discover them, A true spying game! I love it.  I would like controller support in an update.

Thank you for playing and leaving a comment.

Thank you, Tuile, for playing and providing feedback. I really enjoyed the experience of creating pixel art and plan to develop this idea further. Many elements, such as the door, were placeholders, but I will definitely work on improving the vanishing point in the future.

I really liked your art style and the overall idea of this game. I can confirm that it wasn't possible to replay the game without closing it and launching it again.  

Thank you for playing and leaving a comment, yes it is huge, I didn't get around to shrinking it down to a more normal size.  I totally understand, I wanted more game play as well, but due to time constraints I wasn't able to get everything in.  I hope to continue working on this game in the future.

Thank you Petra, I hope to work on this idea some more after I have finished First Christmas.  How is your entry going?

Thank you for playing and leaving a comment. The ending was a very last minute idea and I'm pleased with how it turned out.

Thank you for playing and the feedback.  In the end I was rushing, so I had to decide between only full screen or 2 different resolutions, I went with the later, due to streamers preferring windowed games in my experience.  Again due to time limits not as much to click on as I would have hoped, I wanted an inventory system and lots of items as well as lots of things to look at and interactive with.  In the meeting in the office, you are completely free to choose any response you feel like, you will still get the information you need and advance to the next scene, it's just a play-through style choice.  I totally agree pixel art fonts are not easy reading and I will definitely look to address this.

Thank you Javier, It was hard having to do everything, especially trying to the right music :P The menu music I really like, I feel it's the vibe I wanted, but the in game wasn't really right, but I had to put something.

Thank you for playing and the lovely comment. :)

Thank you for playing, the semaphore puzzle is solved by manually directing the light in the direction you hear the bell ringing out of the window, thus illuminating the boat and a semaphore signal, collect all 4 noting the symbol on the window of each and use the chart on the wall to gain the code to unlock the box on the lower floor. I hope that helps.

I'm sorry to hear this, may i ask which version of windows you are running? 

Great loop, I got it on the second play, kind of wish I didn't as I was enjoying the tension.  

This is an amazing game, the story telling is deep and captivating from the get go.  The sounds, music and art all combine well to delivery a perfect atmosphere for the world.  Nice touches with the references to PCD and the time constraints of the AdvJam.  Voice acting was on point.  Well done on making this in only two weeks.

I was planning on watching The Thing again soon, this game has made me push it to the top of my list.  I love the suspense you create.  The music was fantastic, it felt like it was building the tension, but it stopped after the introduction and I could start to explore, so with just a few sound effects it lost something that had really hooked me.  The map was a bit of a learning curve and could have been made to function in a simpler way.  But those points aside it's a great story and delivery, well done.

Another amazing game by The Argonauts, you guys really come up with the most wonderful ideas every time. For this reason I wanted to do something different myself, but maybe strayed a little to far.  Your sound design and art are as always great, I just wish you used some of the fantastic voice talent available because it would add another layer to your games.  The flashlight was of particular interest as I saw you had shared it on the discord.  I'm thinking of how i can incorporate it in my next game as I liked it so much.  For me this is a true point and click adventure game, and it's the gold standard that we should all be aiming to.  Well done to you all.

S**t i lost my sword!, Cool it's stuck in that guys back! A very nice game for your first, really well done.  I look forward to seeing more in the future.

I enjoyed this game very much, the story layering unfolded really well.  Good sfx and the pixel art style is very good. Looking forward to seeing more games from you.

here is my play through

You have done a lot with 9 Rooms, I really like it and all it's puzzles, I struggled at first with the controls, but soon got the hang of it. Nice graphics style and story structure. 

So I played it again.

So much reading in silence, a little background music would have been nice, but that is my only gripe.  It's a wonderfully executed game, that has me wanted to immediately replay to beat my 66/100 score.  The help/advice system is really helpful and the art style work well for the games mood.