Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Time TravailView game page

A platform "fighter" where you use attacks to hit your future-past self over obstacles.
Submitted by McCurtis — 46 minutes, 39 seconds before the deadline
Add to collection

Play game

Time Travail's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#2423.6003.600
Overall#4552.9672.967
Gameplay#5002.6002.600
Presentation#5822.7002.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
It pushed me to actually work on a project, and the project ended up being interesting! It's something I actually want to keep working on after the jam :)

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Very strong concept, but some playability issues. It's a bit tedious to have to run to a far corner to retry a tricky jump, particularly in stage "1", after already doing a long ladder. 

The grid paper lines have a cool visual, but have a bit of readability issues. A bit bolder with the lines would have been better imo.

I do think there's a really fun game in here though, but trying to balance running back with your ghost, after spamming kick and hope you hit yourself doesn't seem right. Maybe I was doing it wrong though. 

Submitted(+1)

It's got some potential, I liked what's there.

Submitted(+1)

I waited pretty long for the cube or anything else to load. Perhaps you could upload a downloadable build and send the download link? 
Sound interesting and I would love to try

Cheers

Developer

You say the cube itself didn't load? The cube is hard-coded as a loading screen, so if it wasn't showing that then it must have failed to initialize either WebGL or WASM. If you're willing to try again, hit F12 before clicking "Run" on the game, and paste any console output here, as well as what browser you're using (I already found out from someone else that apparently Firefox doesn't support OpenGL line drawing, so the test levels don't even show up, whoops!). Can't update for the jam entry of course, but I plan to keep working on the engine so it would be really helpful feedback :)

Submitted(+1)

interesting, cool of you to build an editor. but as a game it's not quite done yet.

Submitted(+1)

That's really cool! I can't say I progressed very far, but it feels like I'll be able to with more time. Tt's very captivating, so I'll probably do that. Great job!!

Submitted(+1)

That was amazing. A platformer with a platform editor. i love this. I like the idea of the platforms having collision only on one side, opens up many posibilities.

Submitted(+1)

Very funny character physics, I like just jumping on platforms!