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A jam submission

Wave DecoderView game page

A game made for Acerola Game Jam 0
Submitted by MacSpain — 14 hours, 42 minutes before the deadline
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Wave Decoder's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#134.6524.652
Overall#2133.5583.558
Gameplay#2763.1743.174
Presentation#5442.8482.848

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
The ending and what comes after, always wanted to make this sort of thing.

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted

hooooly, i was not expecting that ending and little bonus, but don't want to spoil so all i'll say is that that was super cool!!! incredibly unique game, i feel like a handful people under a specific niche would be loving this game to bits! i had a great time, but the difficulty quickly crept up on me to the point where i was struggling past level 3 and had to finally rely on hints xd. i like all the information that you give to the player in order for them to be able to understand how to reach the solution! you got the target, the result, the difference between the two, and then both the visual and auditory forms of that information! it took me a while to understand what i was interfacing and what visual pertained to what element of the game, so i think the UI could have been improved a bit for more readability, but otherwise this was super cool! one of the most unique submissions in the jam i've seen so far! great work!

Submitted

Very cool and unique premise. Quite difficult but well put together. Really enjoyed the end.

Submitted

Great idea, perfect hit for the theme! 

I would appreciate a more developed and infomative UI with cues on "what might happen to the signal if I press here", along with some tutorial showcasing how spikes and beats emerge from interference and how it can be used to process signals. But I get it's hard to make in a short time. 

Probably best idea I've seen this jam. Congrats on the release!

Submitted

Now that's what I call an original idea.

Submitted

This is how we should learn waves during physics lessons. This is more playful and enjoyable! This is a new form of puzzle serious game.

Submitted

This is actually a genius idea, the ending was fire. impressive how you can even make custom songs

Submitted

Nice game!  I thought the UI was a little confusing but otherwise it very cool!
Also, I do love me some trackers!!!

Submitted

Interesting. I kinda see this working as a minigame in some sci-fi game. Cool idea!

Submitted

It didn't feel as much like a game as it did a tech demo, I had fun with the levels but was completely lost on the synthesizer at the end...

I fear my brain might be too small for this game.

Developer(+1)

The synthesizer at the end is just a bonus. As soon as you get to the song, the game is over. You can compose some music on the tracker if you wish, I implemented it because I always wanted to write one + I made it so I could make the song.

Submitted(+1)

A very impressive tracker you've built! I really enjoyed the satisfaction of listening to the difference, when the noise got locked in and suddenly the sound was crystal clear. Thank you so much for the fun I had, and I loved the credits song.

-one small aberration

Submitted(+1)

I thought it was a interesting concept I like the idea of playing with sound. 

Submitted(+1)

I didn’t get very far on my own, so thank you for the “help” button — I’m really glad I got to experience the ending!

Submitted(+1)

Interesting game, my relative pitch is good but I don't think I can stuff all the wave interference, without cracking open Helm or something. 


I will unfortunately have to leave this one unfinished for the nerds. I love the idea though, feel like it could be a great minigame for an alien game - kinda like in voices of the void.

I will note pitches above like D4, with most synth timbres are just unbearable.

Grats on the release.

Submitted (1 edit) (+1)

Once I understood what I had to do it was really fun. The ending where you got the whole track maker and you could save and load files/wa files was insane.

Great job I loved it, I had to turn down my headphones it was a bit loud but that's all good :D maybe redo some of the UI or make a tutorial next time? but other then that I loved the game!

Submitted

It is hard though it took me a while xD

Submitted(+1)

Loved the visualization at the end, and the apparent secret mod tracker you implemented in Unity, haha. Very original concept, to say the least!

Submitted(+1)

Wow, cool concept. But I hardly cracked the first one 😅

Submitted(+1)

I really, really enjoyed the game! The UI was a bit confusing at the beginning but after that it was a blast. I did not expect to have so much fun trying to decode signals, but man it is, and it is hard!!!

The ending was 11/10 and the post credits "secret" was even cooler. Nice Job!

Submitted(+1)

To be honest, it is one of the most interesting games I've played! It is absolutely out of the ordinary and I love it! I liked the slow increase in wave cleaning difficulty mostly that last one.. was tough buddy I got so close and when I finally hit help it changed the note on the first wave and finished, I saw how miserable I was.  Either way a really fun entry, although a little bit uneasy on the ears at some point.  But that was the game so no complaints on that.  What comes after and the ending is just such a nice and neat way of showing how a well-designed simple thing can be so complex.  And so useful at the same time. Amazing work!

Submitted(+2)

Damn I really liked this. It was good ear training on the first few levels then I had to rely mostly on the difference output once there were too many layers. My one feature request would be a mute/solo button on each tone so I can focus on one at a time without changing the volume of the others. Great job!

Submitted(+1)

Fairly solid game!

Viewing comments 33 to 14 of 33 · Next page · Last page