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DungeonMartian

334
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53
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A member registered Oct 06, 2023 · View creator page →

Creator of

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Thanks for playing!

Some of the attacks definitely needed a bit more balancing in order to deal a correct feeling amount of damage.

Very neat take on a match 3 game! 

Thanks for playing!

I'm noticing in your video that you are using r to reload the world. This was an unremoved debug key, and it's not properly refreshing all the collisions correctly. It definitely should have been removed haha

Yeah, we built too much of the functionality with threading in mind, and realized far too late that it made the game run poorly in browser. Oh well, something to know for next time.

Yeah, I'm not sure what's causing the unclickable birds unfortunately :(

Really well done! Very much like Puyo Puyo, but with some fun twists!

I think I had a "draw" on round 7 lol. I instakilled all the enemies as they spawned, but they still filled my entire board way above the ceiling, so I lost

Got to 72 points, well done!

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Really neat game, I'm not even sure I'm "doing it right" but I got to cycle 22. I'm not sure if there's a proper ending, but well done!


Looking forward to what you do with the game!

Thanks for playing!

Spent a fair bit of time to make sure that mobile was accessible :)

Can't find page :(

You got some really cool visuals, but I'm also not able to pass level 1 even on the other link.

Hey! I've been trying to give this a play, but I'm not seeing really how to make progress. The tower doesn't seem strong enough for the first wave, and I can't buy more towers.

Seems like a cool project though!

Rat jam, jam rat, rat jam

A very dedicated recreation!

Good job!

Really interesting mechanics, but it's held back by some unintuitive ui. Would love to see a revised version!

A really loyal recreation, Nicely done!

Was surprised to see another Vampire Survivors like!

Cool entry!

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Thanks for playing!

Glad you enjoyed it!

Love the art and theming! I was not expecting the otter to have a sniper rifle haha

There's a really incredible level of polish put into the visuals, but the gameplay feels a bit sluggish.

Love the little slime trails the enemies leave behind!

Thanks! 

The core game was actually finished in about a week. I spent most of the month polishing, tweaking the UI, qol and balancing!

This is really well done!

I like the gems! Reminds me a bit of "Gemcraft". 

I wish they were a bit cheaper so we could play around with them a bit more.

Couldn't beat wave 9, but it feels like it might be technically possible, I got close.

This is a really impressive project, but the way the camera moves while zoomed in is making me pretty nauseous :(

Nice job!

Love the art!

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I really like the aesthetics you've gone for! 

I think the gameplay feels a bit sluggish sometimes, the enemies funnel out at a constant rate. I'm also noticing that you can't buy things you have exactly enough money for.

Solid entry!

A really cool concept, but I feel like I'm getting variance? 

Like sometimes the tower will hit the same unit twice, and sometimes it'll shoot one once and another once. It matters a lot especially on the last level.

I feel like you could take this concept a long way!

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Cute game! 

I like the addition of "autobattler" mechanics like combining towers and moving units.

I do feel like the "grab" point on the units could be a little more generous, and maybe a tooltip or something explaining what each unit does before you buy them would be good.

I think your sound effects might be a little loud compared to your music. (The jam submission time was extended until tonight if you want to do a quick remaster.)

Overall though, a really solid game!

Jam submission window was extended until tonight if you wanted to make a few more changes!

Jam was just extended another day, submit!

The art is really wonderful, and I love all the sentimental touches put into this!

Love the art! Great job!


I cri every time


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Nicely done!

I think it freezes on level two

Nicely done!

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Well done!