Who need gravity when we have this?!
It probably need some objectives, even collectibles to unlock some doors would be nice. Aside from that, the mechanics, movement, colors and style - everything is very fun. Liked that!
Criteria | Rank | Score* | Raw Score |
Originality | #26 | 4.526 | 4.526 |
Overall | #89 | 3.965 | 3.965 |
Presentation | #128 | 4.158 | 4.158 |
Gameplay | #251 | 3.211 | 3.211 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
The robust any-orientation camera system that took most of the development time haha
Who need gravity when we have this?!
It probably need some objectives, even collectibles to unlock some doors would be nice. Aside from that, the mechanics, movement, colors and style - everything is very fun. Liked that!
It's incredible how you managed to create an entire Universe in this game, a lot of different rooms to explore, and above it all it looks and feels so great. The controls, visuals, and music are really captivating. Maybe if it also had a few objectives or a more game-like feel it would've been even more enjoyable. But I think it has huge potential, I would really like to see it being further developed.
I wasn't expecting music like that, it made the whole thing feel like an onslaught on my senses, in a good way. I like how the cat ears count as 2 of the tentacles. I could see this developing into a pretty fun game.
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