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Monster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #159 | 4.000 | 4.000 |
Overall | #328 | 3.276 | 3.276 |
Gameplay | #368 | 2.897 | 2.897 |
Originality | #488 | 2.931 | 2.931 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I'm really proud of the attacking animations, and I like the pixel art style I achieved :)
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Comments
I absolutely loved the story in this, wonderful pacing and actually left me wanting more. The combat has a lot of potential but did feel slightly unfinished or perhaps not used to its full potential, would have perhaps liked some ranged projectiles that needed to be dodged by jumping perhaps. Great use of the assets you used/created, reusing the same scene for all elements of the story was enough which I think was a great move to allow for more time to put work into other elements of this game which really shows. Brilliant work!
I really loved that cinematic touch that you give to the game, the combat also feels very good and the animations are incredibly fluid
Thank you bro! The only thing I regret is not having more time haha
Things I like:
Things that need improving:
Thank you so much for that feedback!!
Yes, the combat and platforming mechanics ended up being kinda useless, the game was going to be larger than that and I was planning on adding a bigger map (for testing platfoming skills) the enemies were suppoused to be smarter but I didn't have enough time to put it all together...even the story was too short (I had to delete a lot of scenes).
Anyways, thanks a lot for playing, I get really happy when someone else out there in the world plays one of my creations :'')
The actual gameplay wasn't the best, although I can tell that wasn't the focus. The combat doesn't really have any skill, or is very difficult to actually avoid attacks. Being good at the combat isn't necessary, however, as the focus is the story.
The story was a nice, short, philosophy question and a brief exploration of it. The actually way is was shown was nice and engaging, particularly the way it worked with the audio.
The presentation was amazing, I liked the art style and the artistic choices were nice. I do know some people don't like "pixel art" that is just downrezed 3d models, which is what I believe this to be, but I don't like the aesthetic. Particularly of those that you can fight.
Thanks for the feedback!
Yes, the story was supposed to be the main focus, and it was originally going to be a bit larger, but I ended up facing some troubles related to the country I live in. Overall I'm satisfied with the result 🙃✨ even though it's not what I expected it to be at first.
Regarding to the art style, I was aiming to achieve something like Dead Cells, but I didn't have enough time to polish everything, but I don't dislike the result either.
Thanks a lot for taking your time to elaborate such a nice feedback! I really appreciate it :)
Greetings from Cuba 🙌
Really great animation and graphics.
Thank you :)
I actually love that style, I appreciate you played it!