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Dark Clues's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #22 | 4.211 | 4.211 |
Overall | #27 | 4.000 | 4.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Incomplete
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
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Comments
The game is lovely, and the mechanics are excellent. Nothing else to say.
It is true I didn’t quite understand everything, but I think it is really not far off being a success. Maybe with a bit more tips in the description to help understand the Power system (which seems to be important to be able to fight the spirits). I guess maybe the end is not implemented yet, I didn’t manage to get the 5 clues.
Anyway, the presentation is top notch. I want to play it just to see the graphics and animations :)
Wow, the presentation in this game is super slick! The colour palette, the way the camera shifts as you transition between the rooms, the stylised ascii characters... it's all great. The premise is clever too.
I found the combat a bit too challenging, though I'm not sure I fully understood it. I assume you're supposed to try to attack when the power gauge is full? I managed to find all the clues a few times but died to the curse pretty much instantly each time.
Fabulous presentation! I love the clean graphics, the abstract decoration of the rooms, and (!) the tilting of the rooms! And controls/ feel is nice and smooth!
I had a hard time killing monsters without getting too much damage, not sure if there are weapons later on. I would have liked to be able, after a while, to kill a monster without damage or to have some food to recover or so.
Overall, congratulations! A very polished/ complete game, especially for a game jam!
Note: The game crashed in browser when I got to a question-mark and at the same time a monster moved onto the question-mark.
I really like it, as far as roguelikeness it is average to me but the overall quality I really like. I do not think this is a failure.
Nice snappy animation for room changes, I really liked this idea (and the overall art direction, too). I've managed to gather some clues, but was not able to finish a run unfortunately. Worthy entry to the jam, nice job!