Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

What Comes Up Must Come...View game page

See no evil, hear no evil, speak no evil
Submitted by Knightly44 — 2 days, 13 hours before the deadline
Add to collection

Play game

What Comes Up Must Come...'s itch.io page

Results

CriteriaRankScore*Raw Score
The Theme#24.4294.429
The Story#73.5713.571
Asset Usage#93.9293.929
Gameplay#152.5712.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted
Deleted 2 years ago
Developer(+1)

Thanks!  I was the only person who made this game.

Submitted
Deleted 1 year ago
Submitted(+1)

Really enjoyed the mystery and the unknown of this game. Very impressive animations (I especially really liked the part where the floating island gets eaten). Fits the theme of cosmic horror really well!

(+1)

I really liked this one. The nonchalant approach to unimaginable destruction, absurdism and total hopelessness, inscrutable horrors from the cosmos. . . it had it all.  I'd say that this hit the cosmic horror theme perfectly, but also in a novel way, which I really appreciate. It wasn't Lovecraft, it wasn't the Thing. . it was it's own thing with its own style. I loved the casual destruction of the world that we got to witness as well. Really loved those cut scenes, although that blogger talked a bit too much.

It could have used a couple play testers to fix some little bits here and there. My batteries didn't appear in inventory first time around. That could have gotten some people to quit before seeing the rest. A couple tile issues, spelling things, etc., but nothing that detracted from the experience. Didn't know what to expect with this one, but I do think it deserves to be ranked pretty highly in this jam.

Submitted(+1)

While the gameplay is rough in some areas, the way you use the character, the conveyance of a hopeless world beyond mortal understanding and the terror of the unknown truly captures the essence of what cosmic horror is all about. And for that, I must give giant props for following the theme so well.

Submitted (1 edit) (+1)

Gotta admit, this is my favorite entry so far. I loved how different it felt, how casual everything was, but how dark and twisted. As an outsider, you see that things are just terrible, and everything is not right, but this girl just casually goes with it. 

Developer

Thank you very much Retro!  I'm glad that you liked it!

(+2)

The idea of floating islands and casually coping with an eldritch horror is such a cool concept. Knightly once again with the cool interesting ideas! Execution and story need a lot of work though, put in the effort these ideas deserve and keep it up!

Developer

Thank you very much!  I appreciate it!

Submitted(+1)

Alright! I played this and the graphics are really cute! of course, behind the cuteness lies an eerie horror where the world seems to be at an apocalyptic stage! :O I soo love how you incorporated the mysteries of the strange eye with tentacles kinda creatures taking over the Earth and all the islands were floating! That was such a cool concept that I felt had a great potential for a Cosmic Horror movie or something! <3 The way you interact with objects was also neatly done in this game, using arrows to navigate through them and etc. I also like how the ending was still leaving us with a lot of questions with the state of the world... Like, how will Mina survive all of this? Will she be next? Overall, great job Knightly! I enjoyed this entry! ^_^


Btw, I find a little tile issue that you can fix before the deadline:

It seems that Mina can walk through the cliff in this area, and I assume she shouldn't be able to? xD :D Its just small, and it happens, so no biggies. :D


Developer(+1)

Thank you very much for this response!  I'm glad that you enjoyed it!  Also thanks for bringing that little glitch up!