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723's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 5.000 | 5.000 |
Audio | #1 | 4.667 | 4.667 |
Funness | #4 | 4.667 | 4.667 |
Overall | #5 | 4.333 | 4.333 |
Puzzle Design | #5 | 4.333 | 4.333 |
Story | #6 | 4.000 | 4.000 |
Characters | #14 | 3.333 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wow, this game is so solid. I love how original and thematic the inventory system and navigation cues are. If I could change one thing, it would be the cursor being more responsive to where it was hovering over. But if I'm reading past comment correctly, you've addressed it in an update.
Seriously well crafted. It's rare to play through something so deep without words.
Thanks for playing and the kind words olivieryc 🤍 yes, cursor is way better now, uploading a post-jam version with new cursor, new art and so on.. later today I think. TY Oliviery
One of my fav' from far
🤍
Fantastic game! I loved the creepy mood that the background music and the animations created. Puzzles were a lot of fun, I'm a fan of Cube Escape games and yours had a similar quality to it. I only got stuck once - where you have to rotate the valve, the puzzle itself wasn't too hard but I think I miscounted the first time and didn't realize I had to reset it before I tried again. Other than that, everything flowed really well. Very well done!
Interisting game though I didnt made it to the end :/
I really liked the unique style and the mood you transported. Gameplay wise I wished that interactive areas were more responsive. Nevertheless - great entry!
Thanks for playing DctrElectro, some puzzles are pretty hard to figure out, had tons ideas for clues but no time to implement. You have a walkthru.txt if you curious about the end.
What do you mean interactive areas more responsive? I updated the cursor and how it reacts, now the cursor shows a hourglass during animations, updates if hovering anything after the animation is over. This what you mean? Feels way better now.
Played your game 15m ago 🤍
This is a very astonishing game: the whole of this game is personal, original, and has everything to disconcert ... and captivate the player. The graphic artistic choices (and the details of animation, colors and shadow effects, as well as the general filter close to an old film), as well as sound (haunting music and incisive sound effects) perfectly illustrate the gameplay so singular of this game. The immobility of the paralyzed main character, the fears, the dangers, the flashes, the allusions to the different senses, the interaction on the sets only, and the giant hands that move him from screen to screen, everything arouses a certain anxiety, an oppression of sleep paralysis where everything becomes disturbing and the need to escape from this state becomes a priority. With a few clicks the player understands that this is not an adventure game like any other. Here it is conceptual, deeply assumed in all aspects, providing a remarkable experience. A magnificent entry for this game jam. Funny to discover, by seeking if the number 723 had something culturally specific (yes, I'm curious), that article 723 of the French civil code relates to the deprivation of freedoms of prisoners ...
oh nice find Yazorius, need to google 723 now I'm curious. Thank you so much for the amazing review, hope you had a good time playing and a few laughs. 🤍 🙏
Man o man, coolest game I have played in a long time. I loved EVERYTHING about it! Simply can't say enough good things. I'm a fan...can you tell?!
Thank you so much for playing sunshinedaydreamz 🤍 😊 you are awesome
Thank you for making it. Looking forward to more of your games.