This jam is now over. It ran from 2021-09-26 21:00:00 to 2021-10-10 21:00:00. View results
The winner of the $105 Adventure Game Challenge is...
The Unlikely Prometheus by Green E Games and Party Tent Productions!
Check it out here: https://itch.io/jam/105-adventure-game-challenge/rate/1230959
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Welcome to the 5th anniversary of the Adventure Game Challenge!
The theme of the jam is An Escape. Read this completely for the full theme: https://itch.io/jam/105-adventure-game-challenge/topic/1666053/the-theme
The purpose of the $105 Adventure Game Challenge is to encourage and support creators of graphical adventure games. The Jam lasts two weeks from September 27 to October 11 after which the games will be judged by a small panel of judges. The creator of the game the judges deem to be the best will be given $105 USD!
You can join this discord server to chat during the course of the jam: https://discord.gg/fhrERYw
This is the fifth year of this annual jam, you can see the games from last year here: https://itch.io/jam/104-adventure-game-challenge/entries
There will be a theme announced at the start of the jam that must be adhered to when making the game.
The rules are as follows:
The games will be judged on story, characters, puzzle design, visuals, audio, and overall funness.
Vance Baryn:
Vance is the game designer and programmer for Stand Off Software. He is the creator of the Sir Typhil's Tale series including the upcoming fifth game in the series, Vagabond Starship. His interest in gaming started with adventure games, and he still believes that genre is the pinnacle of gaming.
Jon Paul Sapsford:
Jon Paul Sapsford is a musician and composer from Chicago. He has been an adventure gamer since a very young age. Ever since hanging up his touring boots, he has focused on composing music for video games over the past 10 years. He is also the composer for the upcoming Vagabond Starship game.
Yann:
Yann is a solo indie dev at Goloso Games. He created Antenna Dilemma and more recently Inspector Waffles, two adventure games featuring endearing characters, tongue-in-cheek jokes and engaging stories. Since his younger days where he played hours of Broken Sword and The Fate of the Atlantis, Yann has a special place for adventure games in his heart.
Q: Will the theme allow for me to use my existing characters, setting, and lore?
A: Yes! The theme will affect the plot and quite possibly the puzzle design, but will have nothing to do with the characters or setting. Provided your characters and setting are fleshed out and flexible, you should have no problem using them in this jam.
Q: Are visual novels and walking simulators adventure games?
A: Um... kind of? They're a spin-off of adventure games so fall within the broad adventure game family. Thus I would say they are fine for this jam even if they are not adventure games in the purest sense.
Q: Are games like Portal or A Story About My Uncle adventure games?
A: No, they are not. Those are puzzle platformers. If the gameplay is primarily "twitch" based, requiring precise timing in action oriented puzzles, it is not an adventure game.
Q: Are games like The Legend of Zelda or Star Tropics adventure games?
A: No, they are not. Those are action RPGs. If much of the gameplay consists of killing a lot of enemies, it is not an adventure game.
Q: If the game uses a text parser for interaction, is it a graphical adventure game?
A: If the game uses graphics prominently, it's graphical. Games like the original King's Quest or Space Quest which use a text parser interface for interaction definitely still count as graphical adventures.
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