I like the creepiness of the game. The controls are a bit janky and I get stuck in the geometry. The art is pretty good.
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The Flesh That Feeds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Relevance | #176 | 4.125 | 4.125 |
Music & Sounds | #332 | 2.875 | 2.875 |
Is it Fun to play? | #361 | 2.813 | 2.813 |
Mechanics | #383 | 2.563 | 2.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username
It's Timmy9900, XenahEeveris
Comments
I escaped from the flesh. Nice short maze. I liked the sounds that warns you of the incoming flesh! Nice atmosphere.
I really enjoyed your entry! Art style, Atmosphere and gameplay were all rock solid! Keep up the great work!
Very oppressive atmosphere and the minimalist use of color works well. Audio design is a little rough (loop isn't seamless, some of the enemy sfx sound out of balance volume-wise, but it still does a great job of feeling like you're in some unfathomable depths. As a big horror fan though, this has some serious vibes. Nice work!
Very nice and responsive movement system. The atmosphere is great!
Also had an issue with getting stuck in a collision box.
The first time I saw that big fleshy heart monster thing I was fully taken aback. Super unexpected and cool! Started to look a lot closer at the other NPCs after that and noticed all the weird tentacle things. Legit jump scared me when I ran into the one next to the exit. It would be fun to control one of those monsters as the player, and try to eat NPCs going through the labyrinth.
I kept getting stuck in walls. I think it has something to do with using up/down movement while also trying to use left/right movement if your character is touching a wall. Maybe a collider issue?
something happens that sometimes you get stuck in corners like this and it feels like you kinda have clipped inside the collision box
Realy atmospheric game! I like it! But sometimes i stucked in tiles : D
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