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Leaves Battle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
TECHNICAL - Is the game poorly put together, or is it technically well designed? | #38 | 3.444 | 3.444 |
FUN - Is the game enjoyable or satisfying to play? | #48 | 3.222 | 3.222 |
CREATIVITY - Does the game include something unexpected or innovative? | #56 | 3.222 | 3.222 |
OVERALL - Is the game just objectively good? | #57 | 3.222 | 3.222 |
THEME - Does this game represent the Autumn theme well? | #63 | 3.556 | 3.556 |
AESTHETIC - Does this game have a great atmosphere or mood? | #74 | 3.222 | 3.222 |
ACCESSIBLE - Does the game have good OS platform support? | #78 | 3.444 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I agree with some of the other commenters that it was a really tough game. However, I really enjoyed the music, sound effects, and models. It came together really well, great work! You achieved that Autumn aethetic.
To make this game more fun, I'd recommend making the bad guys less difficult to kill and introducing waves of baddies that have increasing difficulty. You could also allow the character to have unlimited leaves and only require them to suck up health restores, leaf "power ups", or leaf "bombs". I found it difficult to avoid the leaf bags while shooting at them AND trying to refill my leaf blower.
Anyways, creative concept and nice execution. Just needed a little tweaking on the gameplay. Great work!
Thank you so much for your feedback, it really helps me a lot! I'll be checking the things that you said. Yep, there's a lot of feedback about the difficulty level and the ammo spawning, hehehe :)
Very glad you like the aesthetics of the game. Thanks again for your comments!
Nice idea! I think it is too hard, there are few leaves to kill the enemies, and the enemies are too resistant, but I think this is a good beginning for a nice game. Good job!
Taking notes! Yeah, the comments on the difficulty level and ammo availability are very common, so definitely I'll be checking on that. Hehe, :)
Thank you so much for your feedback and for playing the game!
Funny game! The concept is interesting, but you ran out of bullets too fast. It is hard to kill enemies. However, it represents the autumn theme really well.
Congrats!
Thank you for your comments! Yes, it absolutely needs more improvements so I'm glad for all the feedback it is receiving :) Thanks!
Pretty good entry :) I do feel like there's a "big" flaw, at least to me. I looove the mechanic you have in place, sucking the leaves and then shooting them all at once is very satisfying. The only thing is that leaves spawns so slowly I spent most of my time just running around. I think you should have leaves spawn in abundance, so there's always a lot of them and just reduce their damage. so instead of shooting 3-4 leaves at once we could shoot maybe 10-12 and really see that "poof" of leaves coming out. Still a very fun entry and definitely fits the theme, good work :)
Thank so so much for your feedback! Taking notes on everything you said, it helps me a lot!
I'm glad you like the main mechanic :D It was a very fun little game to make.
I found it really hard to actually kill the enemy, and I felt like the game didn't really have and end point. But expect for that, I like how it was put together, nice work!
Taking notes on the difficulty level :)
Thank you for playing and commenting!
Little arena shooter with silly (in a good way) characters. It's a shame you couldn't put more things in it, as it has only the basics: one level, one weapon, one enemy, one ammo kind/source. I felt the leafblower to be a bit hard to control as ammo tends to disappear too easily, and aiming it is a bit hard at close range, but that0s the kind of polishing a game jam seldom allows. Could become a solid little shooter.
Thank you for your feedback! Yes, with the time restrictions of a jam (...and a 9-5 job, hehe) I kind of wanted to just experiment with the main mechanic of sucking/shooting leaves! So I'm very grateful for your comments on that! :D