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maik302

9
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A member registered Aug 30, 2021 · View creator page →

Creator of

Recent community posts

Amazing game! Loved the reveal-by-light mechanic. Great work! Yes it could have some performance issues, but overall, being a WebGL game... it runs perfectly, hehe.

I like how this could be a a stealth game without being a stealth game. It is a (not real) stealth game! ;D

I did find hard to catch the falling objects, I expected that the character could catch them if I stand inside the flashing circle that tells the player where they'll fall.

I really liked how each level is presented, every time the description started randomizing I was excited to see what will come next! Maybe looking at it with a different perspective, it could be a great mechanic for a narrative driven or a minigame collection game.

Thank you so much for your feedback, it really helps me a lot! I'll be checking the things that you said. Yep, there's a lot of feedback about the difficulty level and the ammo spawning, hehehe :)

Very glad you like the aesthetics of the game. Thanks again for your comments!

Taking notes! Yeah, the comments on the difficulty level and ammo availability are very common, so definitely I'll be checking on that. Hehe, :)

Thank you so much for your feedback and for playing the game!

Thank you for your comments! Yes, it absolutely needs more improvements so I'm glad for all the feedback it is receiving :) Thanks!

Thank so so much for your feedback! Taking notes on everything you said, it helps me a lot!

 I'm glad you like the main mechanic :D It was a very fun little game to make.

Taking notes on the difficulty level :)

Thank you for playing and commenting!

Thank you for your feedback! Yes, with the time restrictions of a jam (...and a 9-5 job, hehe) I kind of wanted to just experiment with the main mechanic of sucking/shooting leaves! So I'm very grateful for your comments on that! :D