Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Postmortems Page 36

GMTK Jam 2019 Postmortem - House
Postmortem
House is a game I made in ~48 hours for the 2019 GMTK (Game Makers Toolkit) Game Jam. The theme of the jam was "Only One" and so I made a platformer where you h...
Making of 'Your Story'
Postmortem
I made 'Your Story' for the 2019 GMTK GameJam and here is how it came to be. Planning the Game: When the topic 'Only One' was unveiled I started brainstorming...
1 file
Making-of Blobby the Level Shrinker
1
7
Postmortem
Hello everyone ! Here's my adventure of making Blobby the Level Shrinker for the GMTK Game Jam 2019. ============= The idea ============= So, when I first heard...
1 file
Designing Mocho vs Mostros
Postmortem
Mocho vs Mostros is a one screen first person beat'em up where you have only one arm to eliminate your enemies one by one. We came with the idea after brainstor...
A Post GMTKjam Postmortem of DrillBit
Postmortem
DrillBit was my first ever completed and released game, an achievement that I'm extremely proud of. The game (in its current state) is not without its issues th...
1 file
GamesPlusJam2 Entry: A Space in Time
Postmortem
So after about a month of learning Unity I decided to test my skills and enter my first game jam. I had learned a lot from the YouTube tutorials of GamesPlusJam...
The Resting Place - First Game Jam Postmortem
Postmortem
I've just finished uploading and publishing my finalized files for the GMTK 2019 Game Jam. This was my first ever game jam, funnily this is also my first every...
GMTK version upload.
1
Postmortem
I barely managed to publish something running for the GMTK gamejam, but it sure was a great result to kickoff the development to the LOWREZZJAM :-) I'll keep th...
1 file
Why is Classic?
Postmortem
Now we have in development a new improved game about Bytes completely redesigned from scratch. It will have new mechanics and a more improved plot...
1 file
About the game
Postmortem
So for the GMTK jam I chalenged myself to make as much as possible by myself. Well, my artistic talent as not as good as I want it to be :( Actually had to use...
A Postmortem & Plans for the Future
2
4
Postmortem
I am Seere , the developer of "Your World, 50 Years From Now" . I made the game in a week for the 5th Bored Pixels Jam , it's a small contest with no real rewar...
S-Space
1
Postmortem
S-Space Game is a fast game and very difficult it is my first game so i hope you support me .......... ENJOY THANKS...
1 file
Desert Technician Breakdown
Postmortem
7DFPS is a pretty flexible jam with no set theme. Knowledge of this along with my own enthusiasm led me to coming up with an idea for the game before the start...
Abstract Platformer
Postmortem
What you need to write here?...
1 file
Platformer
v1.1.0 Update and Android release
Postmortem
I'm really happy to announce that fresh update is here together with Android version! 🙌 Changelog: Fixed bugs Android Target Added GUI for Android Increased...
2 files
Why Generation Ship failed?
Postmortem
Why have generation ship failed? Today I've decided to stop(or quit) working on Generation Ship. Project which started as libgdx jam game from one month, beca...
Rose Garden 1 Year Anniversary
2
Postmortem
Hello, everyone! Rose Garden was released a year ago and since then, it has received over 600 downloads <3 Thank you from the bottom of my heart! I appreciate e...
Thoughts and plans for The Mess
Postmortem
Hello! I'm For, the creator of this weird little game. It hasn't even been a week and we arleady hit the 200+ downloads mark, yay! I still can't believe it. I...
2 files
'Game' submitted.
Postmortem
It's done. I'm happy I submitted, I'm not happy with what I submitted. Theme I chose a different angle on the theme as I'm too ignorant in the one it was obvi...
2 files
Updated Soul Steal code V2
Postmortem
Bug fixes and replay mode [WIP]...
1 file
source code gamemaker studio gmz gml
Postmortem
Postmortem
A few months ago I started experimenting on a car controller. I got really curious about the many ways you could go about implementing car controls, from going...
Update is Delayed.
Postmortem
As I said in a previous post about making an update, I do want to do that. However, it'll take a few months since I want to work on other projects. Hope you'll...
On Poetry(, and) Games
1
Postmortem
When I finally caught the spirit to even attempt learning more about designing roleplaying games, part of me was already enamoured of the idea that some of thos...
Investigação Synthwave (PostMortem)
2
Postmortem
A Ideia A motivação para desenvolver um jogo de investigação surgiu depois de assistir ao vídeo “O que faz um bom jogo de detetive” do canal Game Maker...
1 file
Feedback Results
2
Postmortem
Greetings candidates! Today I would like to share with you the feedback from our testers since the open testing phase. These are the average scores from 13 resp...
v1.04 Released!
1
Postmortem
itch.io version is live! Thank you for all your support! Note: This is v1.04, and it contains a few minor spelling mistakes, these will be corrected in a few we...
1 file
Space Orbs development
3
Postmortem
So Space Orbs is finally out! I figured it would take less than a month to finish after making a prototype in a week. It took a bit more time.. It started the w...
Ninja Launch: Postmortem
1
Postmortem
It's been a while since I submitted this game and saw the reviews, and I wanted to write a short post-mortem for this game jam entry. This was the second game...
#1 - Release of Experiment
Postmortem
The program has been released to the public. She's now free to watch and follow you without you even knowing. I'd love to know how many people complete this cha...
Post Mortem Part I
Postmortem
Introductions Hello everyone! It has been awhile since Ludum Dare 44 came to close and I have been heavily at work on a new project. I thought it would be nice...
Some notes after completing Nono Pixie
1
Postmortem
Nono Pixie is done and I don't really need to change or add anything to it. Not that it would be hard to add more puzzles, they can be appended to the end of th...
3 files
100 DOWNLOADS AND 5 STARS
Postmortem
Just in a few days we already have 100 DOWNLOADS and 5 STARS, wow, and still daily followers, i promise to keep up the good work, thanks...
UPDATE 1.0.1
1
Postmortem
FIXED SOME MINOR BUGS SUCH AS: AI NOT LEAVING WHEN THE PLAYER IS HIDING. CAMERA WENT INTO SPACE WHEN THE GAME ENDS. CURSOR LOCK NOT WORKING PROPERLY PLEASE NOTE...
1 file
Cyber Crime Driver jam postmortem
1
Postmortem
Cyber Crime Driver was made for the 7-Day Broughlike challenge. It's a turn-based game where you have to navigate a hexagonal map collecting briefcases and avoi...
4 files
v.03 Test Version Launch
Postmortem
Hello everyone! My name is Verinius and welcome to Lawmage Academy! Yesterday I launched the official test version of the game: v0.1. My early access testers im...
Post Mortem
Postmortem
Bound Directions was a short puzzle game made over the course of 30 hours. It was my first game made using puzzlescript. The Good: Puzzlescript is an excellent...
1 file
Bars Postmortem / Journal Thing
3
4
Postmortem
Hello everybody! First off I want to thank everyone who commented, critiqued, recommended, and retweeted Bars. I'm glad a game I worked on could bring a smile...
Postmortem: Detectivania
2
1
Postmortem
SPOILER WARNING This post contains structural and mechanical spoilers for Detectivania . The game is about half an hour long and you can play it right in your b...
Survey and Future Projects
1
Postmortem
Hey there! For the last few days, not gonna lie, I've been completely with the (rather sudden) increase in views and downloads . I really appreciate every singl...
A Huge Thank You and Future Projects!
2
Postmortem
Hello everyone! Just want to give a huge thank you to all of you who have played my game, or even just took time out for your day to look at it! This was my...
Some thoughts
6
Postmortem
I want to say thank you to everyone who has played this game. The whole process from beginning to end and been an immense learning experience for me. Making mo...
Official postmortem
Postmortem
An official postmortem for birthplace is now up. It has some neat facts about the game's history and is a good send-off for the project...
1 file
Cyberpunk Jam 2019
Postmortem
After a day of rest, I think it was a really good experience after finished the prototype for the jam. Things might not be what should have been, but given the...
After the Fact
Postmortem
Seasons of Us is a series of firsts for me. It is my first submission to a game jam. It is the first game I've written in under a month. It isthe first game whi...
1 file
Loading more posts...