Postmortems Page 30
Hi , thanks you for all who play on ALPHA, we have pass the 1000 views on it and that's great. We have decided to continue and implement a new environnement the...
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I wanted to show a little of my process behind making this asset package in hopes that some of the information will help others or just be interesting to see. A...
The complex experience of writing a game on the news, where we are always TOO LATE to be useful, TO EARLY to be attractive, but RIGHT ON TIME to be legitimate...
Hello everyone & thanks for stopping by my first dev log. This is quite an experience for me since this is my first game since taking on wanting to try game des...
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(cross-posted on my blog ) This is not my first game, but it's my first postmortem EVER. I planned to write it before release, but I have a tendency of... losin...
Hi All, I made Hectic Highway as part of the BenBonk Game Jam, so it was a 72-hour project, from which feature implementations and bug squashing can only go so...
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This Game Started Out Looking Like This: When this project started, it was just a simple idea. I knew that I wanted to make a SciFi project. I knew that I wante...
I created this game using 3D Bitsy, which is an extension of the 8-bit narrative game engine Bitsy. I'm a big fan of games that look like they could have been m...
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The Destroy Threats Together event was very special for all of us. It wasn't exactly planned but due to situation in the world, we had to stay home just like...
Yo! It's been a while, huh? So, what's up? Let's talk for a bit. As some of you may not know, it's been approximately a year since I posted this game so...Happy...
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Making new games for retro consoles is something that amateur developers can do quite easily thanks to today's technology. Last year, I released a new game for...
Hei everyone! Hope you have an amazing day! Im now proudlly announced that Lemon Pending is now on android! Enjoy selling lemonades with the lemon god on your...
wow, what a weird phrase: postmortem. anyway, with biomass's fleshy and earnest attempt at a gamejam entry finally beginning to decay, with the jam long since o...
Hellu, I'm Alera, an artist who tried writing a thing. :') ! POSSIBLE SPOILERS AHEAD ! I've been wanting to do another NaNo game since forever, Zayay was...
Hi everyone, Thought I'd try use this devlog function! Pretty nifty, actually. Trial Version I just wanna say that I'm creating a free trial version for Shiveri...
SUMMITSPHERE's Robokai has finished playing the game! Overall, there are some things I'd like to change regarding both his and his Twitch chat's criticisms. As...
I decide to rewrite the ramen framework, and set back the release because I found couple things that annoy me to continue: The save-file was huge! This save-fil...
Hey everyone, I'm Torri and I'll be writing a bit about the idea behind Moonlight Garden and tid-bits about the development process so far in our very first pos...
this game has a bit of a story around how it ended up getting made, so i thought i'd talk about it here! along the way, i've included a bunch of work in progres...
Introduction Cone Dodgers is a revisit of an autocross simulator that started out as AX-GO which was primarily scripted using Hutong Games’ Playmaker visual s...
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Hi There, For years I was playing with the toughs to develop my own game. With my love for casual game and coding in my spare time, i've started numerous proje...
Here are some drawings that we used for FROG, the game we released last month. For more game development posts follow my Twitter or Instagram ! Reach out to me...
So quite a lot has changed with the game since Ludum Dare. Let's see what else has been added : Player character's movement has been made more fast-paced...
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-Mansion now has some new backgrounds -Tutorial music has been replaced by the music used in the Fryboys level in PTG's cancelled game, Weenie Cop. -Factory A n...
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Added sixth place!...
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Sci-fi horror game.
Uploaded web browser version of game...
Find a balance between the clutter and the puppies coming into your room.
Player feedback: Windows starting location half way off top of screen. Requires resizing the window to bring the game screen down into view...
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01 - Coagulated Memories This was just named “Title” for the longest time until I decided that I wanted more pretentious names for my songs. So, I knew that...
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1. How the hell do I make music? When I started this project, I had honestly completely forgotten that I’d eventually have to do music. I mean for the longest...
Returned to export a stable EXE Desktop version of this game after creating a new game. Has it been 3 years? How time flies. Decided it is still safer for me to...
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Hello everyone, my name is Dylan Levy-Gantt and I am the game designer on the CAGD 495 game, "Elementalist" and this will be the final entry in the devlogs for...
Hey Everyone! Welcome back to another sprint review and Post-mortem after launching our game Elementalist! My name is Billy Thao and I'm the producer for Elemen...
woohoo! it has been a while hasn't it? first of all i wanted to thank you all! all of you sweet little developers who downloaded my pack! the amount of download...
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Because it's dead. The engine is pretty bad so I have no plans on realising the source code, it was fun while it lasted...
I've always been really personally interested in incremental games; there's something fundamentally satisfying about passively making progress while I do other...
I entered a 5-day game jam last weekend, called the curdle jam , with the theme “clumping together”. The Jam had 60+ participants with 12 entries by the en...
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This postmortem might be a bit late and a bit long but here it is anyway! First, there needs to be an introduction. The Scream Machine Game Jam was my first gam...
Hi Players The next updats will bring more content and more fun to the game! I here is when you can expect the next updates: Alpa 1.3: 10-17 Mai 2020 Alpa...
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It’s now exactly one year ago that I made the first commit to the Homegirl repo ! A lot has happened since then.. The console is all grown up! :) It may not...
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So I watched Joshua's stream playing Infinity Star Blues ( https://www.twitch.tv/videos/603323297 ). Loved it. It's always nerve wracking when you put your work...
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Sorry friends, but the project was canceled. Currently the group responsible for it has been disbanded, so there is no forecast of continuity of the game. We're...
Noticed a missing file in Jett's intro. I'll fix it up and deploy ASAP...
What I've Accomplished Well, since some things are not exactly working correctly I thought I'd show you a few Development Screenshots! Here is what I have done...
I recorded the entire development process from Color Hex, from empty project creation where I had no idea what I was going to make through the bumbling develo...
No Fish To Die was my first experience in a Ludum Dare Game Jam. I've participated in game jams before , but this one was very last minute for me (I didn't even...
I was waiting for ludum dare #46 since few months now. Ludum Dare #44 was my first ludum dare ever and I remember having a good time making a little game called...
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A post-mortem from my point of view xD Click the image below for full article:...
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