Postmortems Page 16
ITYH reached 1000 downloads! Here's Osgoode's family to celebrate. If we reach 2000, I'll draw Camille and Osgoode genderbent...
I revisited this game recently to remember where it was left off. I see what everyone means by the controls are floaty. I've learned a lot since I last worked o...
New edition 2022 Dear / as in this opportunity I want to remind you that BDCI 2022 is now available in its 1.12 edition Ebook PDF...
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Hello player, thanks for the interest in the game. I'm Luan Himmlisch, the game developer behind Master Pose and I write this texty devlog as an update on the g...
I just wanted to make a short video explaining the situation the game is in, I will be posting more devlogs very soon so stay tuned!...
Now its time for a Spring SALE! Nostalgic fantasy pack now 50% off! let your Gameboy dreams came true! https://planettzero.itch.io/nostalgic-fantasy-pack...
Well, that was a along break between blogs. Who'd have thought parenting would take so much time, right? ;) The hardest thing for me to figure out in the beginn...
WE’RE BACK! Happy 2022 everyone! It’s been awhile since we’ve posted a devlog here and what better time to do so than our one year anniversary of releasin...
Design Radio Bubbles design was informed by its aesthetic. While discussing a bunch of possible options of what to do for the theme — rituals, Ash was playing...
Warp7 is an endless arcade space game where your only spaceship must warp seven times within seven minutes. You travel through seven weird regions of space towa...
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This time more interactive! I'm planning on posting (along with commentary) some stuff in various places on Discord about character design process. Im there and...
There was one big learning this week, so this is gonna be brief: Details can make a huge difference. I juggled between a bunch of "falling" ideas, but none was...
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Hello everyone and welcome to five nights at niko- Ok, jokes aside, I wanted to write this devlog to clear up some questions people might have and also give som...
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Hi guys I was making Clock Room for a very long time. I had like a really long period of time where I couldn’t think of any idea but it’s finally here. Hope...
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Hey, everyone! It is with a heavy heart that I make an official announcement post that I have since paused this project. The truth is I lost motivation along th...
Hey all! Tonight at 6:30 PM EST, Tsushi & I will be playing through Is Lupin Still Flirting , showing how to get all the endings. We'll also be answering some q...
Haha lets go it is released...
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Cell Machine Mystic Mod Plus+ Milenakos Mod. Im not even kidding this is how it named.
I have created a video devlog about the development of the game! Make sure to check it out to see the process of how i made the game! <3...
Hello, Itch.io! I am thrilled to have my first game published on this lovely platform and decided I should share an article originally posted on my blog . Let m...
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I ran a session of “ShoppingTowne Mall” and had the following insights. It was a very enjoyable session, everyone had fun. Players came up with some great a...
hello! i played this game and talked about it. i'm making a new game in the same "universe" as liminal ranger, and i was playing through this one to learn from...
Design Old The design is roughly based on a previous game of mine called DonkBass Drifter . In it you also collect items in order and are mostly limited by time...
Ok, this is my first time ever doing a devlog, so bare with me. I saw that Jonny is making a devlog for each week of #gameaweek2022, and I think this is a cool...
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So after almost 4 years of mostly solo development, I proudly present to you Shards of Gravity - Pixel art metroidvania inspired by Hollow knight and Celeste. I...
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If you enjoyed this game, you might like the new project I've put together. It's a Michigan indie games zine which includes 5 tabletop and video games, and feat...
Found this sitting on my desktop for months and nothing to use so I decide it to share with some fellow devs, it can be used for free as long as you won't resel...
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Hello everyone! We didn't expect to get this much traction on our game as this was just a fun little game jam project. But since people somehow liked it and saw...
Last weekend we participated in the Global Game Jam and created this cute little game. The jam started on Friday at 5pm. The theme was "Duality" and we really s...
MiniJam was a blast! Thanks to everyone who joined me on stream =D Had a great time playing 89 submissions! (I made it a goal to play as many as possible.) Next...
Timelapse - 48 horas en 3 minutos...
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Resuelve el misterio del cuarto de Cris.
Well, this is it folks! Dark Star has received what will be its final update. There are a lot of things to talk about here, so skip to the tl:dr if you don't wa...
After a few weeks of the launch, I have decided to make this entry as a way to conclude the project. First of all, I've had a lot of fun making this game since...
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While there are lots of comparison online of game development tools there is very little in the way of comparisons of game marketplaces. With Elements of Dreams...
I am creating this game for a few reasons. 1. I have been working on a few stressful projects and I need a palette cleanser. 2. I've been itching to make a game...
I took part in Juice Jam and made quite a weird game. In this video, I'll show you the process of its creation...
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My Nemesis and Hero is a slice of life BL filled with fluff. Super duper light-hearted unlike Forgive my SIns/Desires, Father ....... As usual, I did everything...
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NEOMiner3D's post mortem development log can be found here : http://www.lifestampgames.com/DevelopmentLog.html...
Earlier this year, I posted a design retrospective on Big Rock Candy Hexcrawl on my personal blog, and thought I would share it here: https://www.prismaticwaste...
Health is interfering with my ability to do anything. Godot Source code is here: https://gitlab.com/labadore64/philosophy-fantasy-godot Feel free to do whatever...
Last week I had a chat about Apartment with Bec Fary from Triple R’s The Glasshouse . We spoke about the time the game represents, how it was made, and our re...
Our silly little game about eating food on a date just won the second prize at the Houdini Game Jam. To celebrate we made a postmortem video about the jam and h...
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so long story short i got unmotivated and lazy to work on 1.1.1 because of collision issues so I stopped working on it I have been working on a clickteam fusion...
I didn't think I'd get this far. I'm just happy to be here, haha. Hi, you can call me Marcel, and I wrote this little short story. It's based on a song by the s...
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I decided to put them all in one place and update it as new ones appear. NUKEHECK SnakeAcid RadioBubble SNOIK...
Thank you very much for 100+ downloads in span of a day since the game file is up. This is most download I get this fast and its honestly amazing and I am a bit...
Assassin at Crimson Keep was actually the first game I ever coded, although this is not that game. Originally, it was called Assassin's Quest: So You Want to Ki...
RELEASED! Hello everyone and welcome to The Night Is Long. I worked on the game for 1 year and a half and I finally I am happy that I be able to share with you...
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Mimic was originally a game jam prototype and after tinkering at it for over a year I released it here on itch. It got pretty good reception and I learned a lot...
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