Game Tutorials Page 16
If you've pre-ordered or purchased Prank Masters before the Steam release, you can now claim a free Steam key for Prank Masters. 1. Go to Prank Masters itch.io...
I'm guessing some people might be interested in how I did the robots being "build" which well obviously involves hacks but here I'll share what my dialogue box...
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Seul. (Alone) is big, really big! There are multiple characters and endings you may come across, it requires taking risks and stepping off the comfortable path...
The main cast within the world of Seul. Seul. (Alone) is big, really big! There are multiple characters and endings you may come across, it requires taking ris...
Due to its nature Cooktale had to be designed with Joystick as the main control scheme. That doesn't mean keyboard controls are non-existed; they were still imp...
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Thank you so much, everyone who's downloaded the game! In commemoration of hitting 1,000 total downloads between itch.io and GameJolt, I whipped up some new art...
Intro The level design process of a game is not an easy task. It doesn't involve ideas, or cool mechanics or nice aesthetics and cool environments, it is more a...
Intro In Bard's Lesson the main mechanic is to play the piccolo , a windwood instrument, and in the game's world this piccolo has three pitches that together bu...
Intro Cutout animation is a very productive technique of animation which even allows you to, if you want and have the guts, procedural generate animations, sin...
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Intro Sometimes you just want to let your players set their own keys to interact with your game, right? Be it through an Options Menu, or as I did in the last u...








