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Game Devlogs About Game Design Page 14

Bonus Spotlight โ€“ Memory Fragments
7
Game Design
๐Ÿ’œ Chronotopia has been released for a week now, I hope youโ€™ve been enjoying the story so far! ๐Ÿ’œ ~~~~~~~~~~~~~~~~ Surprise! I thought I wouldnโ€™t leave...
Rogue Night (0.2.5a)
Game Design
This update fixes some game breaking bugs and adds quality of life improvements. ====================== CHANGELOG - v0.2.5a ====================== =============...
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How we use LDtk in Comet
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Game Design
Some people in the Playdate community were asking me questions about how we use LDtk on our game Comet. When I got into LDtk there weren't many youtube videos t...
The health benefits of taking a holiday and how to make them last longer
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Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
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Are we in development hell? No, but here's what we learned!
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2
Game Design
Hey peeps, it's been a while since we wrote anything new here. We've been hard at work irl and on Faded Solitude, our handdrawn point and click adventure. This...
1.9.2b info
Game Design
Hey. Troll486 here. Sooo... just wanna quickly say that work on 1.9.2b is going pretty good (looking at previous waiting times lol). So, what's coming? Fixes! (...
Devlog #41 - Full Steam Ahead
Game Design
Greetings Talented Gamers! Let's get the most exciting thing out of the way! I'm proud to announce that Talented will be launching on Steam on the 31st of Octob...
Gameplay
2
Game Design
Hello everyone, In this devlog, Iโ€™ll introduce you to the two playable characters and how they differ from each other. Katsuo Originally, Katsuo was the only...
Reactivate old projects
Game Design
"Hello World", I am in the process of developing my first tower defense game, which started as a school project a few years ago! Recently, I have found enthusia...
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Spotlight 15 - Lys
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7
Game Design
๐Ÿ’œ Reminder that the game releases tomorrow! ๐Ÿ’œ ~~~~~~~~~~~~~~~~ Letโ€™s jump right where we left last time! I was explaining the whole concept behind the p...
Spotlight 14 - The 'Purgatory'
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Game Design
๐Ÿ’œ Chronotopia releases in 2 days, are you ready? ๐Ÿ’œ Thatโ€™s almost a wrap on Chronotopia โ€™s universe and characters. Iโ€™d just like to explore one more...
Tumbleweeds, roll out!
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7
Game Design
While we're busy creating the entity system that drives everything from simple cacti to end of level bosses, there is something to share... and it is typical of...
Spotlight 13 - Prince Genรจse (D route)
7
Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ We introduced prince Thalie and his cool cape , so now letโ€™s move on to t...
Milestone 2 | Performance, Key Art & level design.
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9
Game Design
In our last devlog , I talked about Chapter 1 being playable. Sadly, that was in reference to an internal milestone, not something people could download (yet...
Spotlight 12 - Background Animations
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Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ We previously talked about dynamic shots , letโ€™s backtrack a bit to bring...
Chihiro's origins...Catgirl Christine?
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Game Design
Lose yourself in a tale of haunted love, inspired by classic shoujo manga and The Phantom of the Opera!
Spotlight 11 - Prince Thalie (C1-C2 routes)
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Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ Last time I introduced prince Griselde and his subliminal dagger (sorry but...
The snowball effect can boost your productivity โ€“ and mood
2
Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
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First concept and game length
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Game Design
Hello everyone! I'm Raphaรซl, the developer behind Kuroobi. It's my first time writing a devlog and I'm excited to share with you some stories and challenges be...
Spotlight 10 - Dynamic shots
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Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ At first I did not plan to write about programming at all, but then it stru...
Spotlight 9 - Prince Griselde (B2 route)
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Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ As I mentioned last time , Chronotopia: Second Skin is divided in several r...
Spotlight 8 - Fleur the farmer (B1 route)
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Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ By now I have introduced most important characters in Chronotopia: Second S...
Spotlight 7 - Romance & Love scenes
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7
Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ Itโ€™s a question I often get so letโ€™s address everyoneโ€™s favourite top...
Spotlight 6 - The King & Magical Dresses
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Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ Now that all of Chronotopia โ€˜s main characters are introduced, Iโ€™d like...
Sneak Peed From Martha's Doll Full Game
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Game Design
Level Design for Martha's Dolls For the horror game Martha's Dolls, my goal is to create a world that is both immersive and terrifying. I want players to feel l...
Spotlight 5 - The Fairy
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Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ Last time, I talked in more detail about Nahimaโ€™s character so it would o...
Thank You + About Designing Imago Dirge.
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Game Design
First of all, thank you to everyone who decided to give this game a try. To be honest, this was the first time I've felt so anxious about publishing a game beca...
Spotlight 4 - The Castle
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Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ Now that we introduced two of the main characters , we can take a look at w...
Indie games โ€“ a new generation of art
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Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
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Spotlight 3 - Nahima
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Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ Nahima is Kionna โ€™s trusted lady-in-waiting in Chronotopia: Second Skin...
[SOS.WAV] Game Dev Vlog
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Game Design
I've made a lot of games over the years and participated in a lot of Global Game Jams. While I've posted about my process in retrospective posts on Blogger or s...
Spotlight 2 - Princess Kionna
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Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ In the previous article I talked about fairytales, now itโ€™s high time to...
Devlog #40 - Go Big
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Game Design
Hello Talented Gamers It's been a fortnight of Talent balance and reworks - so if that's your kind of thing you've got plenty to look forward to! Our focuses th...
Full Moon Dev Blog #17 - "Green screen effects"
Game Design
Every Full Moon I will be posting about my process and progress on Asterism. Read Issue #17 of the Full Moon Dev Blog - "Green screen effects" - Shimmerwitch...
Spotlight 1 - Donkeyskin & forgotten fairytales
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Game Design
๐Ÿ’œ If you missed our big announcement, you can find it here~ ๐Ÿ’œ ~~~~~~~~~~~~~~~~ Welcome to the world of fairytales! Wanna know what Chronotopia: Second Ski...
working on the final part of this alpha/Not implemented yet
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Game Design
I'm working on having a slightly better ending than just ending abruptly is not yet implemented...
Maintenance update
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Game Design
Maintenance update. Fixed the error in chapter 1 of the ghost girl's story. Activated the Fiestas Patrias de Mexico event...
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The added value of Equity, Diversity, and Inclusion (EDI) in the gaming industry
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Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
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Playtesting Takes a Long Time!
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Game Design
Hey Folks! Short update today. The system hacks and alternate setting rules I've been working on for the last couple years are finally rounding the corner and g...
Master plan about my games
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Game Design
While I was away working on side projects, I continued developing and preparing for finishing my games. In fact, I have a clear plan that looks like this. I see...
Let us be gentle to ourselves and make sure we rest
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Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
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Sep | 1st Dev Log & Character Design Share-Out
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Game Design
Hey everyone! So, September's been all about hammering out the Chap 2&3. I figured I'd drop an update every 2 weeks to keep track of my progress so I can feel e...
Devlog #39 - Recharging
Game Design
T is for Talented, G is for Gamers Since our last post we've been hard at work fixing some infamous bugs and performance issues in 0.9 and doing our first class...
[006] Moving on from "Shuffled World" to Sanpo
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Game Design
https://melodicambient.substack.com/p/sanpo-game-devlog-006-moving-on-from...
Kudzu is done - new demo builds and INSTRUCTION BOOKLET PDF available!
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Game Design
Hello Kudzu fans! I'm happy to share a few pieces of good news. The first is that Kudzu is now done - including extensive bug fixes and stabilizations of the ro...
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Small Business (Part 1) - From Employee To Employer
Game Design
Starting your own business is in some ways a culmination of all the other gameplay mechanics. In a business you will have jobs to work, utilities to pay, assets...
[000] Initial Shuffled World Posts
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Game Design
This is just for posterity... (2020/12/16) 000 Part 1: https://melodicambient.neocities.org/posts/2020-12-16-The%20Shuffled%20World%20G... (2021/02/27) 000 Part...
Remembering why we are game developers
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Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
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Saturday Update 9/9
Game Design
First things first: You must be asking yourself: just the general store? yes. The selection of items was incredibly lacking in the original demo and thus i've d...
Original concept ideas
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Game Design
The original concept that I had for this game was a chatbot. If anyone remembers the game dev Pacthesis' old flash games, I wanted to make similar to the Tomo/O...
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