Devlogs From Those You Follow Page 7
This update focuses on improving game pacing and overall flow, making each run feel smoother and more satisfying to play. Pacing Adjustments Increased the base...
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It’s been over one year since One Last Story was released. I made One Last Story at a time when I couldn’t bring myself to make games anymore. Earlier last...
Finally, after eons beneath this blasted and ruined earth, WIZARDPUNK 2 RISES!...
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There's things that i had no time to do, but now when jam is finished i have time to! List of future improvements that i'm planning to do: 1. Change the backgro...
Added one track: THE AIR BREAKS WITH VIOLENCE (The replacement for Unexpectancy part 3) And one extra track: HE'S HERE (The replacement for The Oise Has Arrived...
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This release introduces a new layer effects system that lets you add non-destructive effects to your layers. Layer Effects You can now add effects to any layer...
The previous version had a lot of bugs, so I fix it! - Windows/Linux/Android fix - I also uploaded the wrong version for the android one, sorry abt that I guess...
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Hey there! Thanks for checking out this devlog. This build was a big one. A lot of internal systems were expanded, and the world itself grew in some important w...
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This week, I finished the first fully functional version of the NPC dialog system. Talking to NPCs NPCs are no longer static props. You can now: Interact with a...
More optimisation - I think i've hit a nice balance between smooth movement and speed. I don't currently have a Dragon so i'll have to wait for owners to give i...
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FC is now in the comp/con directory! Mech art still coming eventually tm. I do NOT think they reviewed this shit no one would ever allow zeilinger onto comp/con...
Minor update for Tiny Rogue to correct an incorrectly displaying message. Changelog: fixed crash when wizard uses tools when no trap present...
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- Added a deck-building feature - You can build a deck after you have collected at least 20 cards and 1 dice - The first card packs can be opened every 45 secon...
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Puzzle levels are in a different order and more user friendly. Enjoy...
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A Small Update That Matters When I checked my analytics recently, something unexpected caught my eye: significant traffic from Yandex.ru. Russian players were f...
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The new version of the "Rekta" has been released. This is the FINAL ONE ! See the detailed changelog on BGG. https://boardgamegeek.com/thread/3541265/article...
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Hello and welcome to another awesomesauce 0.4 devlog ive just wanted to say that ive been slacking off again for a while not working at all (really sorry abt th...
Devlog Update This update significantly expands Pixel Harvest with a major focus on modularity and ease of use. 🏡 Houses & Seasonal Swapping Added new house...
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Well, it's a bit untimely, but here is a new update of Edmontonian Slapp featuring a likeness of our new mayor. I had this ready shortly after he won, but it wa...
Introducing 6 new challenges into the game, giving some spice to your round two...
Research locked Tabs (Upgrades, Automation) The Upgrades and Automation tabs are no longer available from the start you now unlock them through the Technology R...
This update fixes UI scaling issues with the background of the main menu. The menu should now scale with all resolutions. The main takeaways from this sprint ar...
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You can now change the language to English in the settings! ^^ I'd like to point out that this isn't a professional translation of the game, as English isn't my...
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Got rid of ghost enemies remaining between layers...
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Fight through endless depths and carve your legend in steel and blood.
The higher your FUN amount. the wackier this 3D Platformer becomes! Alpha 3 of Mr. John's Ultra Wacky Adventure is now available to download! https://cte-offici...
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Hey all, sorry for being so silent. Been mixed up in real life stuff the whole time and sadly, due to some recent personal stuff, I am officially dubbing this p...
- I fixed ONE bug that has been plaguing Loop Loader since I published it. The incrementing bug. - For some reason, (I think I figured it out) Loop Loader would...
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Ajout de l'annexe D: Classes version Beta 1.3 Vous disposez maintenant de l'ensemble des règles et de la création de personnage ! La suite arrive ! - Équipem...
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Now browser version uses savefiles!! You can leave and return later Also, there a languages button in settings And button to delete save file...
The Frogs and Flames Update is here! The Game 1.2 Hard mode has been added Death is final, so you better watch your health Changed save files Rather than saving...
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The game is going to be gone from itch, as for everyone who has supported, it has been an honor hearing all your feedback. I love you all. For everyone who has...
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New Update — v1.1 In this minor update: Play 2/3s of the dinner sequence. ( Which is, coincidentally, 2/3s of the tutorial loop completed. ) Start to see how...
December 18, 2025 We’ve been working hard on Shinobi Duel! This alpha update brings exciting combat improvements and more dynamic maps. Changes in this update...
Bug fixes and improvements The settings have been minimally adjusted. The settings in the main menu are now the same as those in the game. Resolutions should no...
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A Major Decision I've decided to pull the plug on Heavensent, and there are many reasons why. First, sunk cost fallacy and scope . I knew it was out of my reach...
Eliminated stuttering when particles and lights are loaded in. Next: Remove artifacts that carry over from prior layers...
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Hello! A bit of a late update as this happened in December 4th, BUT - as of this date, All Girls Are Moths has been released on Amazon in english and portuguese...
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Good day! Here we bring a few quality of life fixes to the game that we missed in our last update! -Made it more clearer on what to do after finding out the que...
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I've acidentally left the pack as "pay what you want" for a couple of days and some people already downloaded it. It was my mistake, so I won't do anything to p...
Changelog [#22] Expose del key [#27] Unexpected rounding to hundreds Add settings with default value rounding, default is 3 The bug was that values on loading f...
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Released Update 0.24.0! Added a new achievement system to the game! There are lots of achievements that give free stuff as you progress through the early parts...
Afternoon! I have been working on a variety of isometric tile sets,the pack includes: -Dirt/Grass -Grass/Water -Snow -Sand -Sandstone / Limestone / Dark Slate P...
V 2.1: First bug fix! Minor changes, as well as one new feature and some texture changes. Full list: Water is no longer breakable. Burrowflies now actually "bur...
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This update is a smaller one, but still an important step towards a more polished experience. I added a proper health bar for the player, so you can instantly r...
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Porcelain Tears Version 1.5 Updates: UI Overhaul Added player deaths and checkpoints Added a new enemy encounter Added environmental prop details Changed "Bangi...
We have released a version of Simone's Memory on the Google Play store that is free, with ads. Several screens (settings, credits, game over, and high scores) w...
I don't have much time today, but I’m going to try to get the click to go through to the button on the widget by creating a Hit Result manually and using Set...
Hello There! I’m happy to announce that Rushcore is now available on Android in a completely ad-free version 🎉 This release is focused on delivering the pu...
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