Devlogs Page 208
Hey! It may not be a Halloween update you’re looking for, but I’m excited to announce that Chapter Eight of When Twilight Strikes will (finally, finally!!)...
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Hello from your friendly dev, CJ! You might have wondered where last week's update went. As I have a full-time job, I typically work on Terranova in the evening...
Greetings! I'm happy to announce that two of my games, Fragment: Extended Edition and Secret Tea Garden are getting a physical release! It'll be featuring on Su...
『Color Dimension.』を作るにあたって、5つの色を選ぶ必要がありました。 In order to create "Color Dimension.", I had to choose five colo...
Update 1.1 (The collision fix) I want to thank everyone who plays my game, this game turned out to be my most successful yet and words cannot describe how cool...
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New decorations: Changes: Several existing walls/fences are now repaintable Resizeable decorations now have a different icon in the toy box The train field of v...
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Hi! This update brings with it almost no new content to the table ( yay !), besides a bunch of bug fixes and balancing tweaks. But hey, Takanashi Kiara, the ene...
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Hey Everyone! The Full Release of Jelly Brawl now Has Steam Workshop support! It is now officially in the game making it easier to share stages. I've made a de...
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Hello Arclads and Arcladies - we’ve surpassed 650 Backers! That is already amazing - thanks to everyone who pledged and shared around the campaign. In this up...
Please Review Us! If you've purchased the game, could you please take a moment to giving a rating? We'd also love your reviews. Both of these are helpful ways f...
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Hey itch! Did we tell you that we've released the full version of the game! Hell no, well we have and we've even gone as far as to fix one or two of the bugs we...
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Some updates on Sunnyside World and what I'm going to do with it next. First up, the basic biomes are finally nearly finished and they'll be added to the free S...
WHY ARE YOU DOING THIS? If you've ever risked browsing the comments section of a Genital Jousting video, you may have noticed the recurring question of "why?" c...
Hello all It's a new year and I thought I'd give a Thorns of War update to let everyone know where we currently are. Since the project was successfully funded o...
Good evening everyone! It's so good to be updating you all with some quality of life features. Tonight's update brings: A dramatically smaller file size for the...
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Play Things v1.2.7.1 Patch Notes Quick patch! Dolls would start flying next to the player cursor if they were placed on the chair, taken off the chair and then...
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After a year of work, 0.5 is out! It's our biggest update yet! Before you begin, a couple things: Take your time . It took the QA testers over a week to go thro...
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Once upon a time, Hero's Hour had weekly updates, a format I have since then strayed from because doing polish takes foreeeeever. Luckily, this week I focused o...
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Hey! I've now fixed the following: Game Crashes/Freezes when inspecting the bathroom Spelling mistakes Animation cycle on AI Notes saying "Large pile of notes...
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First of all, I'd like to say thank you to everyone who gave this project a chance despite coming from an unknown developer like me. I love making games and thi...
I have just released the game for download and the OST for the game. A video of the soundtrack is also available on YouTube . I got a lot of requests to make th...
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After 4 years of development, it's finally completed. My magnum opus, the sequel nobody knew they wanted. Or perhaps the sequel nobody wanted, can't quite reall...
After 6 hours of having problems with pyinstaller, a broken computer, and Ubuntu, I got Whirling Blades running in Linux! This release was to make Whirling Blad...
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Update Notes (v1.50) Chapter 5 added to the game, with some "good" and some "bad" endings. Added some voice lines to Raze near the end of Chapter 4. In the futu...
Hey folks! We've been hard at work preparing this update, and there's a lot to cover across Core Engine, Deck Editor and Card Shop . Let's get into it. Fixes/Ch...
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Hello! picoCAD just launched on Steam! I had the fortune of getting the app up on Steam's Popular Upcoming list so there's been a whole bunch of interest genera...
A BRAND NEW Progress Report for May is now available on Patreon. Go check it out to learn more about some Party Members and where the game is in Development. ht...
Hi! Today we want to announce that Eldertrail steam page is ready. Demo version is also available on steam. Wishlist game on steam now! https://store.steampower...
Hello all! We are proud to bring to you a brand new version of your favorite fruit squashing game. We have been working on this update for a while now, and plan...
Hello, RPG Makers! We have updated our Sample Game Project with the latest versions of the various plugins included! If you would like to view the changelog for...
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We're excited to announce that we'd like to see ALL your custom Cloud Faces, big and small, cute and scary, funny and sad! Anyone can enter, 1st place gets a cu...
New version : "La Reliquia" for MSX...
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Platform Adventure for Spectrum & MSX
Hi! I try to work hard and release new assets every week. Today I present to you HAS: Magic Book! A pack of 55 pixelart effects made with Aseprite. Frame size i...
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This post originally came from the Monochrome RPG's Patreon page Hello, Patrons and readers! I’ve got some interesting updates on Monochrome for you. Have you...
50 people have won a FREE key for Forager on Steam! Thanks to everyone who participated! We had a total of 123,379 real entries! Check the list of winners here...
Hey everyone, it's been a long time since we last touched this game - but after a 1.5 year of creative hiatus I thought about how much fun we had working on it...
One of the questions in any Unity game is how do you go about making a terrain. There is a terrain engine built-in, however it is notoriously "one-size-fits-all...
Hey all! Another quick, weekly update. Here's what's been fixed! Fix crash after disconnect caused by app suspend Leaving a disconnect popup open caused players...
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Terranova has come a long way from its humble origins as a 48 hour game jam project. In addition to fleshing out the story and characters, we've also been hard...
Well well well! It’s been a couple days since we released the update (if you weren’t aware of it prior, then surprise! We released an update last Friday!)...
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Well, I have finished renewing and improving the options menu for the game, the code has been rewritten to be more organized and easy to read for other programm...
The Final Installment Of An Empty Castle: Laputa Is Now Available. //Laputa_01// — ACTIVE //Laputa_02// — ACTIVE //Laputa_03// — ACTIVE //�����...
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Hope ya'll taking care of yourselves during these tough times~ Check out the first video in my dev diary series! This goes into my influences and why I made Shi...
Hi, for this week's #screenshotsaturday on my project Neon Tail , some of you might have seen two weeks ago the concept art I drew for the first opponents my ma...
We've just put out a new update to the Pause Menu! We've updated the UI to look better and organized different settings into categories such as controls, camera...
Hello everyone! Today I'm releasing a small patch to Baldi's Basics Plus that address the recently discovered security vulnerability that exists in applications...
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The Butterfly Soup merch store is open to U.S. customers! I'm hoping to open it to international shipping soon. Please look at this great Garfield graffiti I fo...
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