Tool Devlogs Page 9
This update is thanks to The STUDIO at CMU - OSSTA and the Clinic for Open-Source Arts, University of Denver who's support for the Electric Zine Maker made it p...
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today (4th of december) is veadotube's 1 year anniversary! i started working on this project exactly one year ago, according to this tweet: https://twitter.com...
Public Test Channel (PTC) In general, please avoid the PTC channel since v81 you can no longer disable Meta OS updated v83 (PTC) Meta broke cropping bar guides...
The main feature of this update is integration with Azgarr's awesome Fantasy Map Generator . This is how it works: you can click any settlement on a map in FMG...
Artwork by Roroto Sic , one of the artists for v0.10’s splash screen artworks. Hello everyone! We hope you all are doing well. Pixelorama certainly has been!...
8 files — v0.10
veadotube mini 1.2 is out! not a big update in terms of features, but dude check this out tube's blinking look at them i previously said i wasn't gonna add blin...
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Check out the full change-log on Patreon: https://www.patreon.com/DAINAPP...
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Another small update. List of changes: Shanty towns. In the " Options->Layout" menu you can check " Shanty towns " (unchecked by default) and get a lot of extra...
Playing chess with the kids today, we finally started to feel the need to impose some sort of time constraint on moves. That got me to rustle up this quick prog...
This feature was very difficult. Lua Carousel launched without the ability to save to and load from files because I struggled to juggle two constraints: Reliabi...
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Neighbourhood Generator is here. Here is a recap of the previous post on the topic: "Recursive bisection with a twist" is a modification of simple recursive bis...
To test capabilities of engine, i create a visual novel "Insurance Agent". I am not very good at drawing and, in order not to waste time drawing, I decided to u...
hey folks, hope you're having a nice friday :) I want to try something a little different with this post: an open discussion thread! that's right, the ball is i...
The desktop version of Tuesday JS works with NWJS , this framework is well established and used by many companies. Scirra used it to build PC games in Construct...
Artwork by Wishdream, one of the artists for v1.0’s splash screen artworks. We made it. After 5 years in development, version 1.0 of Pixelorama is finally her...
9 files — v1.0
Responsibility QGO is a powerful tool for modifying your gaming experience and system capabilities Before you start manipulating QGO, I would like to point out...
You need your headset to be in developer mode in order to access to the unknown sources You should read the Warning & Disclaimer You should read the Frequently...
As you probably know, the first versions of this generator were a small exercise in procedural generation without much purpose (here is my first post about it...
Pixel Composer v1.0.0 After a year and a half, the first “full” version of Pixel Composer is here! A non-destructive, node-based image VFX editor. This upda...
Hello, this release adds bones animation and trail effect. Let's work on 3D integration now. Roadmap and news You can now find tutorials, the first one is to ma...
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Enter - generate a new neighbourhood Shift+Enter - generate a new neighbourhood and a new random style Tab - open the Tags window T - toggle trees G - toggle gr...
Thanks for all the feedback on Creature Mixer! I'm excited that so many people decided to play around with it and share it among their family and friends. I've...
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Details are here: https://www.patreon.com/posts/38048182...
List of changes: Options added Yes, it's quite a short one. You can now define what features you need in your city - citadel, walls, plaza, coast. Also you can...
As the title of the post suggests, this update introduces a number of new visual features, most notably 🌳🌳🌳. Some of these features are supposed to mak...
Say hello to the Cave Engine version 0.9.7 (alpha)! Note: this release notes is also available HERE in the engine's documentation. I'm very happy about how it t...
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I think the most interesting addition in this updated snapshot is that the tBIN format used by the tIDE tile map editor is now supported by Tiled (after enablin...
4 files — 2017.07.11
veadotube mini 2.0 is out to everyone now! big update! if you haven't kept up with the dev logs and whatnot, this is the big update where we remade everything f...
4 files — 2.0, 1.0.2
Hello, here a main new update ! Adding rigged 3D import (only GLTF/GLB for the moment), key bindings, translation and more. Steam page (For Itch.io users you ca...
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Thanks to the WebView component, which is included with operating systems, you can create your own application for a desktop computer or mobile device using htm...
Enter - generate a new house Shift+Enter - reroll floors Ctrl+Enter - reroll rooms ↑ , ↓ (or ← , → ) - switch floors Space - display house name E - show...
Wow! Cave Engine 0.9.6 is out and it's a big deal! It's Guilherme here, the developer, and I'm glad to write you this release note that was made with so much lo...
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(traduction française en bas de page) Hello everyone ! After more than two months of hard work, I am happy and above all proud to present to you the brand new...
[EN] (traduction française en bas de page) Hello everyone ! Just a small post to announce you the v10.1.0 😉 (You can update the app in the QGO app itself as...
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Published a new game Nude Camera on Tuesday JS engine using Fifteen Sliding Puzzle Maker Also published the source code for TuesdayJS and other assets. Thanks t...
CHANGELOG v0.90.1706 Added text selection/copy/paste to the console A cart can be saved and distributes as a PNG image, use save game.png command. TIC-80 can wo...
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Hello, finally the first 3D update for PixelOver. Adding support of static 3D formats and others improvements for 2D. Rigged 3D models will be supported in a fu...
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SuperTiled2Unity, the "Next Gen" Tiled2Unity Importer SuperTiled2Unity is my tongue-in-cheek name for the complete rewrite and relaunch of technology I use to i...
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Hello everyone, it's been a while. Although we have been releasing smaller updates during this time (v0.8.1, v0.8.2 and v0.8.3), we haven't released a big updat...
8 files — v0.9
HereSphere update v0.10.0 adds support for passthrough with chromakey and alpha masking, as well as some quality of life features. Passthrough and masking: Adde...
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SpookyGhost is now a free and open source tool! Starting now there is no more a demo version and the source code is released on GitHub under the MIT license: ht...
4 files — 2021.05.r58-afb50fd
Not sure how if it’ll work, but it sure looks promising! Almost everything I need is in here. What a great website...
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Yesterday something has happened and suddenly the link to this generator got shared and retweeted all over the internet (twitter and reddit mostly but still)! T...
This is not a major release, but a followup to v0.8. The update mostly contains bug fixes and changes. Changelog: Added Buttons for moving the current frame lef...
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By Overloaded I have to say, this update was finished earlier than I expected. If you asked me some weeks ago about when v0.5 would be released, I'd say early...
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Hey! I am happy to announce that Tilesetter now supports isometric generation in the latest beta. Isometric tilesets can be created as usual, and can be exporte...
Hello, this new release mainly adds inverse kinematics constraint for 2D bones. Steam page (For Itch.io users you can get get a Steam key on download page) Road...
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By Overloaded I have no words. The support we received for Pixelorama v0.5 was too much to handle! We were definitely not expecting so much people showing their...
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Hi Everybody! I know this release seems to soon, but I was warned that introduced some serious bugs in last release, that for some reason I could not reproduce...
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