Misc Devlogs Page 4
When originally supporting the base split into 4 segments Lychee crashed and upon reloading the autosave it had reset the printer type to the Saturn, as a resul...
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Hi! I've started work on a sort of sequel that will take place farther in the future. The tone will be quite different, but it will have ties to the original ga...
Wow! When I made this resource I didn't expect for it to be downloaded nearly 500 times in the first week. Apparently folks are hungry for this kind of content...
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Check out my new shader! It's an attempt to emulate the CMYK halftone offset printing process...
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Since I made this generator two years ago, it's been used in multiple game projects and pen and paper sessions. There's been a repeated request for the ability...
hello. today i released navdi. http://droqen.tumblr.com/post/172485198803/for-making-pixel-clean-2d-games-in-un...
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I fixed the issue where the halftone pattern scale would not be calculated correctly for vertical-aspect images/canvas. I also changed the default rendering res...
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This is a general update to the original release that adds some bug fixes and better non-VR handling in PC and Touch Screen modes. Here's a summary of the twea...
After some testing, I streamlined the way a few things work. Not quite compatible with alpha2. Still working on a comprehensive starter guide...
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Updated Bonnie_base_part_2_sup.stl in Bonnie SFW Supported STLs. And corresponding Lychee Scenes. Had the Lychee scene set to the wrong printer (Shuffle instead...
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While I'm working out the bugs in the new version, I'm restoring the last version here. To try the work-in-progress version you can visit https://artatomic.itch...
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Hello everyone! Thank you so much for all of you playing Farewell, Bunny Boy, I appreciate you from the bottom of my heart. 2025 will be the year of completing...
In addition to adding some new art of 9 Lives to Valhalla 's DEATH and some product mockups to the downloadable art assets, we've created a project page for a...
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After a few months of not updating the game, I decided to finally quit being lazy and add one of the most requested features, the ability to edit the text! In r...
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Oh no. Nuuuu!! I refuse to watch my train-wreck & I want to hide in a hole!! Aah!! >.<; Kind helpful feedback appreciated! :') And everyone is welcome to join...
All versions of MRMO-Halftone now feature a better halftone pattern, and the old "Halftone Pattern Brightness" adjustment is now retooled to "Dot Gain". The dot...
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The "Deluxe" version now comes with a simplified-controls "Express" variant as a separate .blend scene. This version features very few controls for more ease-of...
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The slides & bonus content are done!! Hooray!! I want to curl up into a ball and never look at this pdf again! :') I proofread them thoroughly 3-4 times [each...
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My first conference talk. So see me nervously dance as a silhouette :') Thanks so so much to the small kind handful of you for the lovely support! <3 See the ot...
The "Deluxe" version now features additional parameters to tune, including: -Sun exposure and paper structure-based ink fading -Ink color inconsistency -"Specks...
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Visible credit to me is now no longer required for all uploads of art using my base packs! This is to allow ease of use as icons and other page graphics without...
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Housekeeping I’ve made a few minor changes to LowFire to fix a few small issues mostly related to Logic Pro. No breaking changes. Lite version is now a “dem...
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The next version of Platform Fighter Engine is out now! This one is a major update that adds a character select screen, new moves, new scripts, bugfixes, and mu...
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I've been promising it for a while, and I've done an update to Script Change! https://briecs.itch.io/script-change Please check it out! I've made a fair amount...
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You can now support the project with donation through liberaPay : https://liberapay.com/spektrum_crush It's an open-source equivalent to Patreon :) The zine is...
[FR] Une page existe désormais pour lire en ligne la version traduite en anglais. Un dossier « art pack » est aussi maintenant téléchargeable ! Les illus...
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The "Deluxe" (and "Express") versions now feature an option to "enrich" the dark tones of the image by adding cyan, magenta and yellow inks to the key ink. This...
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Hey all~~ Both Yurivania wallpaper collections, and all three Yurivanias, are in the Queer Halloween Stories Bundle ! If you purchase this bundle not only will...
The engines and SRD I typically draw inspiration from for my hacks are: Lasers & Feelings , Push SRD , Schema , and Second Guess . Other games/systems I'm more...
For the first TA devlog this semester, we'll be doing a tutorial on how to integrate Github with Gamemaker Studio. Github is a version control tool that you can...
MRMO-STITCH is an attempt to create a process that converts image (and image sequence, and animation) inputs to cross-stitch embroidery! Check it out! :D...
Take flight...space flight...to alien planets in the sci-fi horror / thriller game, Carthanc! Carthanc finds players on a dark, distant alien planet, unsure of...
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- Fixed an issue where serial keys were not being remembered - Added VST3 for MAC...
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⚠️ When using the WithThreeJS extension in GDevelop 5.3 or higher, you may receive a warning like this without seeing 3D. This warning appears because GDeve...
I started making a roguelike a few days ago. Journey For the past few years, I've really wanted to get deep into a roguelike like Caves of Qud , Dwarf Fortress...
Desarrollo de videojuegos con PICO-8 Antes de nada… Este tutorial o quizá, mejor dicho, serie de apuntes, están basados y se han hecho siguiendo el fantást...
PFE: Core - Introducing a new version, "Platform Fighter Engine: Core" - This is a FREE version of PFE available for download on itch.io, replacing the Beta...
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MRMO-CRT-GEO has been updated with an experimental new version that supports motion blur (with looping) and stretching the input animation frames to the specifi...
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Hey all, this has been updated semi-recently and I only learned about devlogs (don't judge me!). I wanted to let you know another update is coming as soon as my...
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This is a download but click that red text to see That Web!
Hey yall, got the first hotfix for you! This release fixes an issue where you could use a Current Frame Weight value that is higher than 1 or lower than 0 and c...
If I've set things up correctly, you can now run the pond from the itch website in a browser OR 'download' and run from my own website. Both options run in the...
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Faites un jeu en 0 heure ! Dans la nuit du Samedi 26 au Dimanche 27 Rejoignez-nous sur le Discord Hitbox Makers et sur Twitch en direct de la 0h Gam Jam, venez...
Platform Fighter Engine Full Release 1.0.0 - Patch Notes Rollback Netcode! - Added two online modes: Quickplay (random matchmaking) and Private Lobbies - Normal...
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A slight point of errata on when damage is taken during combat: Under point 2b in the combat instructions, I should have written: WP can be flipped to FR before...
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The final episode is done and the source code is now available! The video will be up momentarily for Patreon supporters and live to the public next Friday. Than...
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I've got the new feature working: the option to send your answers that make your fish to me so that I can then add it to the shared data pond. Conceptually, I t...
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hey ho, finally got around to updating this, huh? this has been long overdue, and the delay was mainly due to me finishing up my schoolwork for the year, as wel...
I'm working on a way to save the fish you create, and have it added to the "data pond" (the csv file with data for the already created fish). I've written a sho...
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