Game Devlogs From Those You Follow Page 12
With credit and thanks to LowtechGames for its emulator wrapper, I've added a "standalone" executable of 8-bit Extravaganzza that's compatible with Windows. Dou...
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- ERROR: This has been a known problem, that is at some points, the murderer gets stuck trying to go to his point. - IDEA: A thought to fix the error above, is...
Added Poison Shooter Added Regenerator Added Gambleshot New sound effects...
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Hola Gente , Ha Pasado un largo tiempo desde que hacia este tipo de registros de desarrollo , pero ya he decidido que es ahora de hacer uno acá , como pequeño...
game features: - player and spell system - infinite rooms -timer mechanic, after certain amount of time, you die Enemies: -Ghost. Has 4 states: idle, invisible...
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Beta 7 of death.is.the.key 2 just released! New levels (7 and 8)! New and improved physics!...
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Hello everyone, here's the progress for this month's update. I have finally finished 90% on the overworld, leaving just the endgame state and 2 mini games, but...
This new release fixes an issue in the hotel logic and refines the spawn system, with noticeable improvements in Northside. I strongly recommend updating to thi...
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ULTRA 0.6.0a has been released, and it comes with an Android release! Go read the previous post for info on what's changed!! So, what now? I'll be honest, I've...
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There are bugs in my game. I need to dig them out with a screwdriver. Clash System Fixed an issue where if a weapon hitbox (formerly “disjointed” hitbox) cl...
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Dear All, An adjusted version is available, with restricted heavy enemy unit spawn on easy & medium levels (no more Overlord overload). Thank you for the feedba...
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New_·-- - -·· √–SIGNAL|: ||>: Update v1.2 Small update of the game : 2 new endings with new SHAPESHIFTERs Small changes to some dialogues Enjoy !...
Name entry fixed: W and S now type into the field; button navigation uses arrows only. Online leaderboard: added safeguards so scores/lines/level are sent as no...
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An update with some final(?) changes to the game. Thanks to everyone who's played Green Crab Grab and supported it! Patch Notes: -Robot crabs now take away more...
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Will be quick. I made this update as a reaction to the suggestions on immersivness of the game and add couple features too. List goes like this: added Kings bod...
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Added a Linux version of Tired! Please let us know if you run into any issues running it on your system...
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Added a Linux version of Tired! Please let us know if you run into any issues running it on your system...
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0.1.2 releasing tomorrow: sound and new illustrations! (very bare bones.) fetched from nzbirdsonline.org.nz, should support all browsers...
A new patch has arrived! This update addresses feedback from the awesome LAN event I was privileged to attend. Patch notes: Added a tutorial (shown when startin...
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PT/BR: Resumo do update (1.2.1) 1. Novo Menu de Upgrades de Peças O que foi feito: Foi adicionado todo o backend (lógica UPGRADES_DISPONIVEIS , UPGRADE_NIVEIS...
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* Agora, ao clicar no "Alpha 1.0.8" no menu principal. Você também será levado ao canal oficial do youtube do Picnic Invasion! * Agora, apertando a tecla "F...
TutTutVroomVroom est de retour avec de nombreuses améliorations et du nouveau contenu ! Nouveau mode de jeu : Drift. Trouvez l'angle et la vitesse parfaits pou...
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✨ Content Added a new animal (Coyote) 🐞 Bug Fixes Enclosures can no longer be placed inside each other Removed unnecessary baking of all NavMesh surfaces N...
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Hey everyone! Back with another build that's closer to our final product. This time, its bug fixes, vfx, new music, some practical function for the guest, and s...
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Hello every Lurker! We're releasing update WTDL V 0.17.1B with the following changes: A chapter select function has been added to the game. Take note players wi...
Hi all- The final post-jam update to our 2025 ShroomJam submission is now live and available for download or freeplay in your browser! I will leave the original...
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Floating in the cold, dark water is somehow both terrifying and oddly calming. The narrow tunnel is a firm bark around you. Time to time the sharp rocks graze y...
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New V2 for DeepDepth, torch, main menu, random enemy life and more... Test it you will be suprised !...
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Bonjour à tous, 3 ans après la dernière mise à jour d'HooperVania, j'ai pris la manette pour deux streams durant lesquels j'ai rejoué au jeu dans son inté...
Add Pac-man & phantom in Atari Desktop ! For buy pac man & cie unlock the first lock window...
With credit and thanks to LowtechGames for its emulator wrapper, I've added a "standalone" executable of version 1.4 of Pong de las Tortugas Ninja that's compat...
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O que aconteceu: seguinte: eu exportei o arquivo tudo errado (kkkkkkkkk!). Essa update nem pode ser considerada uma update de verdade, já que eu só consertei...
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📢 Devlog – Quick Update Fixes Fixed a major bug related to the Minotaur summon. Resolved several minor issues (repeated dialogues, animations, map transiti...
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Hello! This update fixes a few minor issues, plus adds some extra visual polish to the cell phones throughout the game. :)...
4 files — demo v0.4.8
Good evening, everyone! That's it, the event is over and the browser version is back to normal. I hope you had fun! I'll be back very soon with more information...
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A lot of fixes for once! Maybe soon enough we will be rid of all the inconsistencies :) Fixed Savagery travel trigger option getting game stuck (broke when trai...
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Hello everyone, Another update for Spells and Shenanigans is here! This one focuses on refining the core experience, making the game more challenging and stable...
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In this update, I've added so-called waves to the background. Play the game, reach record levels, and let me know what you think...
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A new update of Ultimate Jumpscare Simulator with Secret of the Mimic jumpscares has just been released! With this update, we're also introducing a macOS port...
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List of Changes Completely Reworked System. Death Animation. Main Menu(W.I.P). New Map(W.I.P). And Minor Fixes!! Note Due to some Technical issues, The Object S...
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Hi Everyone, Let's get straight to the point: despite this being an extremely busy time for me, I somehow managed to re-structure the project code (something th...
Hi — I’m Tobi and I’ve been working on a new game for two years now. I want to use this platform to take you along on the journey, to show what has happen...
New Wall Enemy sprite and made the Boss Battle easier...
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Survive enemy waves and defeat the final boss in this fast-paced 2D action platformer.
Update 1.82: -a bug that caused issues when receiving randomized equipment if a similar piece was already owned has been fixed...
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This project took much longer than it should have, but I can finally be rid of it. It's not very long, although it might take a little while to complete, betwee...
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added: autumn island level hazards (and a heath bar) game over screens puzzles (with buttons) fullscreen mode (press F11) removed: manual...
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Hello! Solo dev here. Thanks to your support, the game has now reached almost 1,000 players (Steam) – which is huge for a project this small. As a thank-you...
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This is Crystal in Carnations Devlog #23 Hello! It's me again with a devlog. I've been playing a lot of Fire Emblem Engage lately. I initially ignored the game...
Glad to say that the game is back up again! This game was privated for pretty much 2 years and I got back into my acc, brought it back! However, it's been 3 yea...
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Gameplay Added 25 activities to the paid and demo versions Added 1 additional activity to the paid version...
2 files — 0.15.0
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