Game Devlogs From Those You Follow Page 13
TutTutVroomVroom est de retour avec de nombreuses améliorations et du nouveau contenu ! Nouveau mode de jeu : Drift. Trouvez l'angle et la vitesse parfaits pou...
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✨ Content Added a new animal (Coyote) 🐞 Bug Fixes Enclosures can no longer be placed inside each other Removed unnecessary baking of all NavMesh surfaces N...
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Hey everyone! Back with another build that's closer to our final product. This time, its bug fixes, vfx, new music, some practical function for the guest, and s...
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Hello every Lurker! We're releasing update WTDL V 0.17.1B with the following changes: A chapter select function has been added to the game. Take note players wi...
A spiritual Mormon RPG of pioneers, persecution, and divine intervention.
Hi all- The final post-jam update to our 2025 ShroomJam submission is now live and available for download or freeplay in your browser! I will leave the original...
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Floating in the cold, dark water is somehow both terrifying and oddly calming. The narrow tunnel is a firm bark around you. Time to time the sharp rocks graze y...
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New V2 for DeepDepth, torch, main menu, random enemy life and more... Test it you will be suprised !...
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Bonjour à tous, 3 ans après la dernière mise à jour d'HooperVania, j'ai pris la manette pour deux streams durant lesquels j'ai rejoué au jeu dans son inté...
Add Pac-man & phantom in Atari Desktop ! For buy pac man & cie unlock the first lock window...
With credit and thanks to LowtechGames for its emulator wrapper, I've added a "standalone" executable of version 1.4 of Pong de las Tortugas Ninja that's compat...
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O que aconteceu: seguinte: eu exportei o arquivo tudo errado (kkkkkkkkk!). Essa update nem pode ser considerada uma update de verdade, já que eu só consertei...
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📢 Devlog – Quick Update Fixes Fixed a major bug related to the Minotaur summon. Resolved several minor issues (repeated dialogues, animations, map transiti...
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Hello! This update fixes a few minor issues, plus adds some extra visual polish to the cell phones throughout the game. :)...
4 files — demo v0.4.8
Good evening, everyone! That's it, the event is over and the browser version is back to normal. I hope you had fun! I'll be back very soon with more information...
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A lot of fixes for once! Maybe soon enough we will be rid of all the inconsistencies :) Fixed Savagery travel trigger option getting game stuck (broke when trai...
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In this update, I've added so-called waves to the background. Play the game, reach record levels, and let me know what you think...
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A new update of Ultimate Jumpscare Simulator with Secret of the Mimic jumpscares has just been released! With this update, we're also introducing a macOS port...
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List of Changes Completely Reworked System. Death Animation. Main Menu(W.I.P). New Map(W.I.P). And Minor Fixes!! Note Due to some Technical issues, The Object S...
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Some more materials polish in this hotfix: Pyrite can now be heated into Rust and the Rust can be reduced into Iron Heating Aqueous Potassium Hydroxide evaporat...
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Hi Everyone, Let's get straight to the point: despite this being an extremely busy time for me, I somehow managed to re-structure the project code (something th...
Hi — I’m Tobi and I’ve been working on a new game for two years now. I want to use this platform to take you along on the journey, to show what has happen...
Added new options for Party AI, including only using healing items, and only using combat abilities. Setting AI to advanced will use both, and now also switch b...
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New Wall Enemy sprite and made the Boss Battle easier...
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Survive enemy waves and defeat the final boss in this fast-paced 2D action platformer.
Update 1.82: -a bug that caused issues when receiving randomized equipment if a similar piece was already owned has been fixed...
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This project took much longer than it should have, but I can finally be rid of it. It's not very long, although it might take a little while to complete, betwee...
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added: autumn island level hazards (and a heath bar) game over screens puzzles (with buttons) fullscreen mode (press F11) removed: manual...
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Hello! Solo dev here. Thanks to your support, the game has now reached almost 1,000 players (Steam) – which is huge for a project this small. As a thank-you...
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This is Crystal in Carnations Devlog #23 Hello! It's me again with a devlog. I've been playing a lot of Fire Emblem Engage lately. I initially ignored the game...
Glad to say that the game is back up again! This game was privated for pretty much 2 years and I got back into my acc, brought it back! However, it's been 3 yea...
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Gameplay Added 25 activities to the paid and demo versions Added 1 additional activity to the paid version...
2 files — 0.15.0
I hope I don't spoil myself into becoming someone who joins jams to submit a one-page RPGs, but this format is starting to grow on me and they are so fun to mak...
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So, it turns out that I accidentally make one of the images appear on top of another, stopping one of the upgrades from happening. I have removed the file that...
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Hello!, just a quick update, next update planned for 26th of november...
It took me a week to make this game and after testing it and playing it, receiving feedback from players, I took another week to fix and polish the game. Fixes...
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Add dice mechanics , now you can see clearly how you success or fails the option chosen based on your skills Hide dialogs that requires higher than 3 points in...
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25:11 - 11:59 In this patch we've made some fixes to difficulty progression of the game. We make the game harder by tuning up the speed of the player, but we've...
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Player Controls Added: -Dash (with Ghost/shadow follow). -Double jump. -Wall slide. -Wall jump. -Jump buffer. -Ledge grab(kinda). Changes: New Level 1 map, and...
I wanted to share a small peek behind the development of Hell’s Kitchen: Chopping Hour, a game created for the Game Jam themed “Enemy as a Weapon” — and...
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Como o prazo de lançamento da DEMO está chegando, estou tentando aumentar a produtividade para entregar uma amostra de gameplay bem polida. Nessa semana tenho...
ACCESSIBILITY UPDATE v0.5.6 This update focuses on player comfort and accessibility based on community feedback. 🔧 NEW FEATURES: • FOV Slider (70°-110°)...
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This game is a simple puzzle where you roll a designated ball to the goal . Here are two things I worked on this week as part of the development progress. 1. Ch...
Update 0.7.95 Once again, the demo and the beta bluid has been refreshed with all the last changes done in the full game. This one represent a major step into t...
4 files — 0.7.95
Note: If you speak English, I apologize in advance if I don't express myself correctly. I don't speak English very well and sometimes have to rely on translator...
As it turned out, the game was unavailable for some reason, but I fixed it all...
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Showcase video Hello !! Hi !!! Changed some things to make the simulation actually playable without dying in loops !!! Some things are still buggy but it doesnt...
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The whole interactable system was reworked and by consequence new doors were made plus Chests that actually work (lol)...
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Today I pushed a major expansion to the base Terminal Micro Engine , transforming it into the full experience behind PROTOCOL RED . Here’s what was added on t...
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A squad of robots are sent out in a tank to explore the ever-expanding Romanian desert.
Game Version 1.4: "The Night until Dawn" V1.4 will be releasing between 26 Nov - 10 Dec. It'll have: - Storyline Simple changes. - New Characters Introduction -...
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