The title is pretty much self-explanatory. Having in mind that the markets (itch.io, steam, google play, apple store etc) are global, how the gamedevs in expensive regions survive? For example average hourly earning in UK is around $12, US - $7. But in countries such as Brazil and Bulgaria is around $2. And in countries like Iran, Nigeria and India is above $1. The cost of living moves accordingly.
It is way more cost-effective to live in a poor region if you're making games. Software doesn't have any barriers such as capital investment and require little investment and because of this the markets are flooded. If all your games generate $1000 monthly, you better live in a poor region. It's hard to survive in a rich region only by developing games.
What are your thoughts on this? All personal experiences are welcome.