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Create your own 3D models and 2D sprites! · By Kenney

Scaling that is not relative to current size of object

A topic by SkyColor created 87 days ago Views: 34 Replies: 1
Viewing posts 1 to 2

Hi, can you please make scaling not relative to current size of the object? 

So for example i created a wall that is 11 units long, and then i want it to be 12 units long. And i try to scale it, then it scales it at 0.1 increments relative to it's current size of 11 units, and i get 12.1 or something.  So there's no way to scale the object with original precision of 0.1 unit, and i can't make it look neat and aligned with other objects 

Or am i missing something? Maybe this could be an option, together with scaling relative to current size? 

I would like this too, as it's important to correctly scale objects.