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Kenney

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I'm sorry it's not working out for you but I can guarantee we do our best to optimize the editor, especially for lower-end devices. The camera smoothing and transitioning does not have an effect on performance at all (otherwise they wouldn't be in there).

You might want to upgrade your CPU or GPU, I did a quick search and your CPU ends up at the bottom worst performing CPU's.

Man, that's so awesome! Would you mind sharing the .model file? This would certainly help me do stress tests and optimizing the editor.

Don't have an ETA for that unfortunately :( right now I'm working on some often requested features (block duplication, better collection browsing and HEX color values for example). It's very high on the priority list however.

That is horrible, I love it. I think it would be a good rule to go with: as long as the asset is still recognizable it's okay!

Does your PC meet the minimum requirements for running Unity games/tools? At the lowest setting, there really aren't any graphical enhancements left to disable.

Desktop:

  • OS: Windows XP SP2+, Mac OS X 10.8+, Ubuntu 12.04+, SteamOS+.
  • Graphics card: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
  • CPU: SSE2 instruction set support.

Thanks everyone! This has been requested a couple of times before and is on the features-to-add list!

That's permitted!

Hey lufutu,

Certainly! You can get 20% off either standard or deluxe.

Asset Forge standard: https://itch.io/s/7623/kenney-studio-coupon-standard

Asset Forge deluxe: https://itch.io/s/7645/kenney-studio-coupon-deluxe

Kenney Studio (the latest version) has none of these features promised or even shown in the app, I understand you'd want more features but these are mere "requests". As development has stopped, no more features will be added.

Are you sure you have Kenney Studio NXT installed? It's the latest release and fully featured.

Could you explain what is broken in the current version of Kenney Studio? As said, we're preparing a last update and it would be fantastic to get all issues out. You've spent $19.95 to get access to our software (you still have, and will always have access to it) plus three years of updates next to getting a large discount on our unrelated new software package.

Kenney Studio didn't allow users to create their own objects, this was also never advertised. Asset Forge can and we've written a guide for it.

Oh really? That's awesome, I was really pulling hairs here of what it could be. Glad to hear it's solved :)

Created a new topic ✍️ Remixed assets

Did you edit or remix one of the existing assets in a way that others might find useful? Share it here.

Created a new topic 🤘 Game assets (downloads)
(Edited 1 time)

You can find all available game assets here (free for everyone, public domain licensed):

http://kenney.nl/assets

If you like to own even more consider pledging on Patreon or purchasing one of the bundles (include exclusives).

Created a new topic 🖐 Lookin' for a team!

Are you looking for team members or would you like to join a team? Post a comment here!

As stated in the changelog for 1.2.0; Models made in previous version are unfortunately not compatible, we don't expect this to happen ever again.

If you download Asset Forge through the Itch.io app you'll get automatic updates :)

Could you show a screenshot?

Models made prior to 1.2.0 are not compatible, you'll have to create a new model and save/load. The clone function only works when placing a model, not when grabbing one already in the editor.

I just tried myself and these were loading just fine;

What version of Asset Forge are you using? Do you use the Itch.io app? If so, have you tried uninstalling and installing again?

Sorry you had to experience this, could you try again using version 1.2.0?

Sorry for keeping having to ask this (hah!), but could you try again with version 1.2.0? It completely changes the way blocks are handled and it should solve this issue.

This issue is solved in 1.2.0, a complete overhaul of the model placement, scaling and rotation system doesn't require smoothing anymore so everything is smoothed as per Unity's settings.

Fixed, will be pushed in version 1.2.1. While hidden folders can't be changed we did change that only compatible file formats are shown.