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Kenney

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A member registered Feb 16, 2014 · View creator page →

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See if any of the assets that Kay or me have made could replace them. We've made many primitives, UI elements etc. so there's really no excuse to use what comes with the engine.

The theme will be announced when the game jam starts, only then may you start developing your game.

Yes it's absolutely allowed to enter alone and it's actually what we'd recommend doing. If you don't finish in time, or you aren't happy with the result there's no need to submit. It'll always be a learning experience and even when you don't submit, I bet you'll learn a lot. You're allowed to get help from the community, of course

There's probably an issue with the OBJ file. They need to adhere to these specifications: https://kenney.nl/knowledge-base/asset-forge/importing-custom-blocks-in-asset-fo...

It is, it's called "UI Pixel Pack" and it's in the UI assets folder!

Yes, you can use any language or game engine. The only requirement is that you have to upload your game to Itch.io.

Yes to both!

It's not allowed to use Asset Forge (or Kenney Shape), just the pre-made game assets!

Just to answer the question regarding me; yeah that's very okay! You can use my assets for any purpose.

Great work and thanks for looking into this!

Aaaah shoot, it's a shame both of those appear gone. I'll actually see if I can still host them myself to make sure they remain available, I don't know any alternatives right now but I'll look into updating the article really soon!

That's the point of a game jam, indeed. It's a challenge.

You can post in this thread: https://itch.io/jam/kenney-jam-2026/topic/6486760/looking-for-team-members-threa...

Please note that this game jam in particular does not allow any custom art to be made.

The textures are found in the file format folders, the main textures folder is only used when there's alternative textures available. This is the same across all packs

Hey, your question is answered in the rules. As for music, there's some but not a lot which is why we allowed custom music.

Please see the bottom rule;

ℹ️ If you feel your question hasn't been answered yet, we trust you to use your own judgement. It's meant to be a game jam where you challenge yourself to only use premade assets. Trying to think of edge-cases to circumvent these rules is not within the spirit of the game jam.

This answers every question you might have!

Hurray, thanks for letting me know! 🎉

Yes! Hopefully will release a downloadable version for Windows/Linux soon

This issue has been fixed! It was caused by the ace of hearts to be overwritten by the little preview in the theme selection... but it would then remove the texture all together. So it should all be working now!

Yeah, on the foundation (top 4 slots) you need to build up from A to K, and on the tableau (bottom 7 slots) you build down from K to A!

Thank you, this issue has now been resolved!

This has been added :) I'm working on a cool game end animation!

Working on this right now!

For some reason, I've always wanted to make a solitaire game after being disappointed with so many others. It's sort of a dream come true!

I personally only tested on Chrome, Android and that works. Sorry, I can't test other settings

I've updated the game and pre-selected solvable games, which means you'll always get a game that can be solved. You can still get stuck, but they can all be solved when played well!

Happy to report that this has been added!

Yes, there's no algorithm in place so it's like playing using real cards!

The king is the highest value card so that goes into an empty slot, not the queen!

(1 edit)

Instead of double click, it's right click to auto place. Undo unfortunately isn't an option yet, but I might add later on!

This might be related to the default browser selection for your distro, but I'm not sure to be honest. It should open an HTML and I think it attempts to do that using your default browser, which might be set to the terminal for some reason.

What Linux distro are you using? Only Ubuntu is, or will be supported. For others you'll have to fix things yourself unfortunately!

This is correct, the latest asset bundle available is 3.5 but the latest launcher is 3.4!

Yeah, but the launcher and the package of game assets is separate and get updated separately. You can just keep using the exe!

Small request! It'd be great if we could set the exact length of the loop. I want to use this to create game assets and it'd be best if all results were the exact same length

This has been improved in the upcoming 2.6.0 version, thanks for requesting!

To load collections you have to place OBJ + MTL files (and Texture folder) directly in the 'kenney_pirate-kit' folder. You can't directly copy and paste Kenney game assets into Asset Forge.

Unfortunately, this is due the software (and engine I'm using for Asset Forge) not being able to skew objects. In this situation, the mesh has to be skewed which is not possible. Sorry, this can't be fixed.