Thanks for reporting this (obscure) bug, I would've otherwise never noticed or found it. This is definitely something I'll take note of when releasing Asset Forge 2.0, make sure everything is standard across different locales. Thanks again!
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We're currently working on Asset Forge 2.0 (which will be a free update), every single bit of code will be improved and one of the features we'd like to improve is Unreal support. Stay tuned!
Hm, that sounds like a problem indeed. We're currently working on a complete remake of the application which will be released as a free update, hopefully that'll solve a lot of performance issues. Some of the techniques we used back when we first wrote the software are quite bad, and might explain the high CPU load.