Also a transform popup UI (probably toggle it ) that we can enter in the values to be precise in the values that are placed. Thanks. (sorry to crash - good suggestion)
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Just to add to this, this is a great feature to have, could we add a tagging system for export, for a simple example a car : tag a wheel parts as "wheel" and body parts as "body". Hit export obj - enter name - "myCar" and what is exported is 2 objs called "myCar_Wheel.obj" and "myCar_body.obj". This is just a simple example but when we are dealing with environments or parts that have lots of exports, we are going to have to strip them in another modeling package to make them work.
Also updating models would be easier as well - less human error on what is part of was called what and so on.
Hi, I cannot select objects through the grid, perhaps if this is intended then a toggle for click through on grid would be nice. I keep having to move the grid or the camera angle to select objects.
Hi, for one of my projects I require the model to be measured to real world unit (accurate to within a few cm(1 preferably)). Measuring tools would make this possible. I have used the measure tool in Maya before, and this is what I'm thinking of.