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Chibi Monster Girls

Monster Girl Virtual Pet Desktop game. · By Croco

- REQUESTS - Sticky

A topic by Croco created 4 days ago Views: 139 Replies: 11
Viewing posts 1 to 6
Developer

If you want to see something added to the game, please post it in this thread so I can see it, and people can vote on your idea!

If something is highly requested and it fits in the game, I'll heavily consider adding it (if you request a Croco Monster Girl I'm coming to your house).

(+2)

Camera tracking would be good

Developer

Oh like tracking the Monsters? Yeah I agree. With how I have setup the camera system it should be easy to implement.

Basically a "find this monster" button on their page, yeah.

(+2)

Being able to snap your view to monsters from the overview menu would be great.  
Other things I'd like:
1. In-Game explanations for what the icons are/how to fulfill them
2. Body variety beyond colors for monster girls.  Hairstyles, breast/tummy/hips size variation, etc.

Developer(+2)

Great, the first one is pretty easy to do, will do for next update (when pressing on the portrait of the monster?).

1. Got it for the explanations. Right now I have a couple tooltips on the "Levels" part of the info + traits + attention, but really should just do one for all stats.

2. This is a bit more tricky. Months ago I thought about different hairstyles for example, having a more composition approach to the Monster sprites, but it quickly grew out of hand and I decided to simplify it to colors. I'm not against revisiiting it in the future, but right now I'm gonna fill the game with more species of Monster Girls for a while.

(+1)

1.  Food Items that change colors so I can get the colors I want easier.

2.  Ways to permanently upgrade my low tier monster to be better producers

3.   If you implement different body types and hairs, items to change them at will as well.

Developer(+1)

1. That's something I had in mind, but I'll probably wait a bit to add it since I want it to be a mid game object, not something to get early on.

2- Yeah this is good, I'll have a cap tho so you can't upgrade past the current max level Monster in the game (right now level 4, will increase next update with next Monsters).

3. Customization is tricky with multiple unique animations (mainly the ero ones) so I'll put it in the back for now at least.

(+1)

Hi Crocro, it's good to see the game release finally. Right now, there are a few improvements that came to my mind after playing it for a while:
- Separate screen for saving: right now bundling it with the setting screen can make it confusing. "Save and close" under "Game Settings" implies that it will save the settings and close the menu, but in reality it closed the game instead.

- Have the tooltip show up instantly without a delay, and without needing to menu window to be in focus

- Tooltips for the menu buttons too (can just be menu titles)

- Tooltips for info on what the constructions or items are for would be good too, especially since there are items that labeled 'Visual only' means that the non visual items must have some uses

- Higher priced items should have better value, right now the cheaper food always give more hunger for the same amount of money than the more expensive food, unless there is a hidden value increase that I'm not aware of.

- Right now there is a bug that sometime makes interacting with a girl impossible. The most reliably way to reproduce it for me is to move the game to the second monitor

- Potion/spray price needs to be reduced, or the sickness mechanic needs to be changed. This is an idle game at heart, and punishing player for idling doesn't seems right to me.

- The potion spray also needs to be in its separate class of 'food'. My slime was sick so I bought her a spray, only for it to fall on the ground because she was sleeping, and my other healthy monster girl picked it up and used it instead

Developer

Damn Ikaros, that's great feedback ,thank you very much! I agree with pretty much everything and will make changes. Some of my thoughts:
- The save button I think I'll keep in Options menu, mostly because I don't think I can fill an entire separate menu for that, but I agree it can be ambiguous, so I'll make that much clearer!

- Yeah having no delay for tooltips seems a great idea, same with the menu buttons and construction tooltips. One problem I have is that I think I can't easily force the game to show tooltips without the windows being in focus, at least not with the default system Godot has, so I'll need a custom way of doing that. Will look into it.

- I'll try to replicate the bug with the second monitor. Do you have some more info on how to reproduce it? Right now I can always interact with them on 2nd monitor. Does the cursor change? Like it's detecting the Monster, but clicking does nothing?

- I'll have some changes to the spray.

Thanks for such a thoughtful and detailed response Ikaros, your comments made me improve Love Inn after the first release too. I appreciate it!

I'm glad I could help.
- As for the clicking problem, it happens randomly when moving the game to non-primary screens, can be temporarily solved by switching the display screen again, and broken again by focusing on other windows

- Right now if you have the goblin girl follow you, she will constantly swap between running in four leg animation and standing

- I'd like the monster girl's desire icon last longer, especially when their desires take a while to expire but the icon disappear almost immediately which makes it hard to catch on which girl needs what

- Personally I think the hitboxes on the Egg Expedition screen should be much larger, right now it only covers the roads and can be hard to click over

- Food pickup logic should priotize the girl nearest instead of what is current I think. My slime just ran all over from the other side of the screen to steal my starving goblin's meat.

- More QOL but the grasses (edible) can block the grass den, leading to complications when using it. It can be circumvented by entering the move construction mode  

- I think there could be a temporary hunger bar on top of the feeding monster girl so that I don't have to swap between the info tab and the shop tab every time I want to feed them

- Looks like grass doesn't respawn. This could be circumvented by restarting the game, but it would be nice if it would respawn, maybe like after the rain event.

Idea: Some of the girls may have a voyeur streak, and "enjoy" peeking on the Keeper enjoying some private time with another one.