Hello Rick! Thanks for sharing your thoughts, gave me a lot to think about. I agree that progress / interactions can feel a bit fast at the moment, I'm open to slowing things down a little. Since I'm mainly the one testing the game and I restart a lot the saves to see how it feels, I can end up overtweaking the numbers
And your second point is also interesting. in the last devlog (uploaded on the 1st) I have something similar to what you are proposing, a new Monster Girl state where they approach the player to get their attention. I didn't think about the social level affecting how they react, but I really like that, adds a lot of personality, better than my idea of only affecting the frequency of this new state of going up to the player.
Thank you for your comment!