Here I will post all notes related to updates made to the game

A high-fantasy rolepalying game for 1 or more players · By
Here's a brief breakdown of the changes to be found in version 0.8. These changes are not comprehensive but should list most things.
Hey guys! I'm back with another update. This one focusses on fixing a lot of minor things while also introducing some new mechanics such as new functionality for the longsword, being able to now dig your own tunnel out of jail, and a huge section on how you can claim and build up your own fortress.
Whoo! Thanks to everyone who've downloaded the game!
Hey guys! It's been a while since my last post as I needed to take some time away from actively developing the game so I could have some time playing it and also just get a break for a bit to get to work on other things going on in life. Well, there's no way I'm giving up on this game in case anyone was wondering. In fact, I would like to share a sneak peek at what I've been up to!

I'm currently trying to bring the tables from the Adventure Book back to their original card forms (fonts will need some changing for readability... I mean, just look at that 'M' for 'Monster' for the Gaseous Spore), Here's what they used to look like:

So, yeah, definitely a pretty big upgrade will be coming at some point. I wish I could say when I'd have all the cards done by, but it's hard to say at the moment as I've been quite busy with other responsibilities as of late. At the very least I would like to share my plan for the next update:
So, in total, there will be four decks of cards. It's possible that an oracle deck will be coming at some point, but that's going to be very low on the list of priorities. I'm also going to create the sky encounter deck separately as (1) there's no way I could fit it with all the other encounters on the encounter cards, and (2) the sky encounters are insanely difficult so I'm thinking they will be more like an optional addition to the game for those seeking an even greater challenge (maybe it will be a part of a 'Challenge Deck' that will have some other terrain like water and the desert).
Keeping these cards constantly up to date with the latest version of the game will probably be a huge chore that will take away precious game development time, so I can't guarantee that I will update them all that often if at all after creating their first versions. For that reason, the Adventure Book will be staying for those who wish to have the most up to date encounters, loot, etc..
Just a quick update on where things are at. After doing the last update, I've gotten back into designing the cards and have decided to replace the Adventure Book with the cards when they are done. Every time I'm playing the game, I get annoyed at flipping through the adventure book so much and I think it could put people off from playing the game. I remember when I used to play with the cards that I loved how fast it was to draw all sorts of cards and generate encounters and characters so quickly.
The Travel cards that contain all the overland encounters are almost done. Once I have all the card decks done, I will upload them to the current version of the game and remove the Adventure Book. Not going to make any promises, but I would like to have all the decks done by the end of January. Hopefully I can also do another playthrough video at some point, but I'd rather focus more on game development than making another video.

Rulebook
Travel Deck
Loot Deck
Dungeon Deck
Character Deck
What's on the Horizon?
This update is somewhat incomplete as I still need to create the Oracle Deck and update the Advanced Rulebook to reflect the changes that were introduced when the Adventure Book was replaced with decks of cards. So, the next update will for sure be bringing in those changes. Some other things I'd like to introduce in the next update but I'm not sure if it'll happen so soon are the following: