NEW UPDATE (10)
After redesigning the character sheet so many times, I've finally had the chance to dedicate time to drafting a version that looks more like what I want the final version to end up looking like (itch.io image quality kinda sucks so it appears a bit blurry). This is a rough draft that will need a lot of fine tuning, spacing, and formatting changes, but I'm happy to finally get the game to a stage where I feel comfortable designing a more artistic version of the character sheet.
As I've been slowly redesigning a lot of the game components (world map, character sheet, dwellings book, the rulebook, etc.), I can really feel the game coming together into a more finished state. I still have a lot more playtest sessions I will need to get in to fine tune everything, but I'm happy to see that the game is very much headed in the right direction.

Early Versions
The character sheet has been something I've always looked back to to see how far the game has come, so I wanted to share a few of the older versions as well. Again, itch.io image quality sucks so they're kind of blurry and hard to read, but you can at least get a feel for all the changes that have been made since the first prototype. One version I believe had 20 different skills; much different from the current 5 skill system.
