Hence this post.
My game uses server-based plugins to sometimes add content, so not every “update” to my game requires the game client files on Itch.io to be changed. To be clear, some of these server plugins can represent hours of play, often being larger even than updates that do require client changes, and I am not tagging minor changes as being major updates. Because of this, I believe the moderators do not recognize that an actual change is being made to the game. How can I communicate this to the moderators who review devlogs?
Btw, I’ve never had issues getting major update bumps, so I know whatever system or criteria is being used works in like 99.9% of cases, I know I’m the one doing something odd here.