New Game + turned out to be very wonky, so it doesn’t surprise me I missed some bugs. This is really helpful, thank you. I’ll investigate!
Outsider Artisan
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This game is one update from completion (v1.0.0). Version numbers aren’t decimals, v0.15.3 is the third patch of the fifteenth update. (If that still doesn’t sound like a lot, the main story is complete with five chapters and several endings, there’s over 30 side quests, like 80 activities, tons–maybe literally hundreds–of different traits, perks, and potion recipes to unlock, and the game contains over 600,000 words of content.)
It may be true that I jumped the gun releasing Hex too early, I think anyone can see that, but I was spending patron’s money on something they weren’t even aware of, so I felt like I had an obligation to reveal Hex as soon as I could.
Details here: https://outsiderartisan.miraheze.org/wiki/Mods
Links to download for the Windows version and URLs to install in the web version (not all mods can be used on the web version, only those with URLs) are included on the individual mod pages.
Windows version: Download the mod to your computer. Open the mod menu, click the add button, navigate to the mod on your file system, select it, then click “save changes and restart.”
Browser version: The mod must be hosted on the web (localhost does work for personal use) and you must have a URL pointing to the mod file. I host all first-party and a selection of third-party mods on my personal website, and the URLs are listed for these on the wiki. Open the mod menu, click the add button, copy/paste the entire URL in, click the “save changes and restart” button.
Note: Mod support on the web version is a bit stupid and sometimes may require you to enter a mod a few times to work. Making this more reliable is a long-term goal. After installing a mod and restarting, you may want to check the mod menu to make sure things worked. You can also try refreshing the page via your browser’s controls instead of the “save changes and restart” button if it isn’t working.
The web version of the game is mobile-friendly and should function reasonably well on all modern devices. If you need to play offline, you can use the JoiPlay app on Android to run the offline browser version of the game, see: https://outsiderartisan.miraheze.org/wiki/JoiPlay
You can turn into a futanari for certain scenes but she returns to her base form (dickless female 😔) afterward. As far as not sleeping with men, that’s not intended, but may sort of be possible, but more as a challenge run than anything. The game is really focused on the female-on-male succubus fantasy though, so it’s definitely not the intended way to play. If you like SS but want to just fuck girls all the time, Hex has a “yuri mode” that basically makes lesbian-only playthroughs pretty easy but that game doesn’t have futa content yet.
I assume this is on the web version? Unfortunately, each type of browser has different rules for how they manage local data, but if it’s gone, it’s probable gone for good. There is a “save to disk” feature that can allow you to create a portable save file that exists outside of browser storage, but that doesn’t help you get your old save file back.
Since I can’t help you get your file back, here’s some advice for the future. Safari in specific purges local storage roughly every seven days for some unknowable reason, so if you’re using that browser, it’s likely to delete your saved game regularly. On mobile browsers there are strict limits to the amount of space they will allocate to local storage, so they are also unreliable, and you’ll need to save to disk frequently. For most other desktop browsers, saves should persist for months or years, if not indefinitely, as long as you don’t delete them yourself. Various software utilities (anything that deletes “temporary files” or “cleans diskspace”) will likely delete your browser’s data, and of course if you delete your own browsing data in your browser settings, that will also clear the data, so be careful with that sort of thing. Still, it’s a good idea to save to disk if you aren’t planning to play the game for a while.
Sorry I can’t help more :(
Note: The server doesn’t really have that much info, so you can’t recover your save via your multiplayer ID. Only your servant’s info is tracked, and records for players that don’t log-in for a while are eventually removed. Of course, in normal circumstances, your record is re-added next time you log-in.
There is a table the game uses internally to pick your gathering rewards, and the traits just change the weights of each reward on the table, so you have a higher chance of getting better rewards. I’ll make sure it’s working, but I just wanted to clarify how it worked, it doesn’t like directly buff the rewards, just changes the weights.
It would be hard to translate the game due to how I’ve mixed the content and code together in places, but not impossible. Once the game is complete I may look into this more! Many web browsers have built-in translation features, and these should work with the web version of the game without needing to use a separate app.
If you downloaded the web version and tried to run it in a browser, that won’t work for “security” reasons on an Android device; you’ll need to use something like JoiPlay.
If you’re talking about playing the web version online on this web page, I just checked it on a few devices and it works for me right now. Itch.io is pretty reliable, but every server hiccups and sputters from time to time, so it may just be something like that.
Once you get this perk, the filth “gauge” goes up to 200 (normal limit is 100), and while I do have some art for two additional stages of filthiness, I didn’t think they looked good, so they’re not in the game right now. I also had an option for playing with the filth on your body in certain encounters as a sex move that was meant to be unlocked by this perk, but I replaced this with using the own brand on female partners instead, and that ability isn’t related to this perk.
I kinda forgot this perk was still available…I’ll do something with it when I come up with a good idea.
We did do some basic testing and preproduction on animations, so it’s not that this isn’t something we ever thought about. (Warning, low quality GIF, the actual test animation is better than this.)
However, we decided that it’s just not in the scope of this project, and it’s not only a financial consideration, though that would be a factor, too. While obviously web games can and often do have animations, animations at reasonable levels of quality are heavy and when you’re dealing with limited MBs of bandwidth and server space, I just feel its a better use of our resources to just have a lot of CGs rather than trying to animate some of them.
Never say never, but for now our focus is on having a ton of varied artwork. It’s a similar situation to when people really want to have more character customization: it’d be awesome to give players more body shapes and stuff, but that also makes outfits and sex CGs harder. One design consideration can functionally limit another one. Animations are like that; the time, manpower, and web bandwidth, we use to make animations could instead go to making a dozen static CGs.
If I ever do make a game that has animations in distant the future, I’ll probably just go all the way and make a game with real-time 3D graphics, or at the very least I’d leverage something like Live2D and make it in a non-web-based game engine.
This is probably just part of the storyline. Spoiler warning.
The tavern gets burned down partway through chapter 2. A new tavern can be built, but how you do that depends on whether you decided to stay in town or leave with Roland. If you don’t leave town with Roland, it takes a little while before you can see him again.
Because leaving or staying in town is such a big decision, the game should warn you about it, so even if you’re just mashing through the story, a window should pop up confirming you’re sure about what want to do, so you should have seen that, and if you’re already on to chapter 3, you can probably access the bandit camp, and that’s where Roland should start appearing now if you did indeed stay in town. To get the tavern back, you’ll have to help Roland fund a new one, and in return you’ll be a co-owner and get part of his profits. It costs 1000G.
If you leave with Roland, the events progress differently and the tavern will be rebuilt without you having to do anything, but you won’t get an ownership stake and you are forced to stay out of the city for a while.
Sorry :(
I may re-add the outfit or some of this content in the future. I also have plans to restructure patron benefits and tiers and other rewards in the future so things are kinda up in the air right now.
Also there are two Halloween outfits, the more detailed “witch” one is a permanent addition to the seamstress, while the mummy one is the event reward, so you’ll be able to get the permanent one for sure.
You don’t give birth to the homunculus, you can make it at home after completing the request Secrets of Alchemy.