Hello all. My name is Dalton. As the title may suggest, I am looking for something to do with all my time as programming is my hobby.
To start, I will tell you a bit about myself:
I am a programmer who likes to make things in C++ and C#. I tend to like making systems/engines personally, and really enjoy making things with procedural generation / emergent gameplay using openGL personally, although I'm very familiar with Unity from my last several years making BepInEx mods for many unity games.
I am a verified Developer on nexusMods (not that it means much haha) for making several mods adding console commands / the consoles themselves to games such as Hollow Knight, Wobbly Life, Muck, and a few others. This was a huge boon in learning the Unity APIs from the programmer's perspective, as since I am not an artist I have to do all of my altering/modding of a game in code. Creating materials, textMesh objects, the whole lot in script. After Unity's fiasco a few years ago, however, I was unsure of what the future may hold for Unity, so I dove into the deep end of the pool in openGL:
For the last year and a half since, I have studied openGL full time. I have learned instancing, setting up buffers of any kind, manipulating/tesselating meshes. As much as I could shove into my brain in that time, I did. I have several 'engines' that I have handrolled- each better than the last- that have taught me all about quaternions, matrices, all the stuff that makes the head hurt! I have quite the love for openGL, and continue practicing it every day. However, I tire of not actually _making_ anything. I make experiments, I make examples to display concepts, but all the theory in the world is not helpful if you do not practice. I need a larger scale game to sharpen myself on.
I don't have many examples under my profile on here, as a lot of them are old, but I have several recent projects from the last year that have never seen the light of day that I would be willing to display as verification of my programming. I have many small projects that I would LOVE to gab about to someone haha. I'm just not an ideas guy, I am an implementer. I can make whatever I am asked to, however there must be a map or general idea of the concept. You know?
I am looking for a group that either:
1) has an established idea that they are going for and a path towards that vision set out, sans developer
or
2) a few folks who would like to just make a game together and actually finish it.
now, this is a bit tricky on here, as everyone has a life and all and timelines shift, but I would like to find a group that will stick it through to the end. There are going to be days where we don't want to make a game, there are going to be days when people get down in the team, and that is okay. We are all human, after all. However, I need folks that will stay as true to the task as I will- Even through the bad days!
If you want to have cities, you've got to build roads šµ
if anyone is interested in this, please contact me on my Discord: @Daltonyx
i do not get on itch very often, so I likely will not see any responses left here. In order to reach me, Discord is a must.