Invitation to Join Project Cece: Rev-Share Programmer Opportunity
Hi Dalton (@Daltonyx on Discord),
I saw your post on itch.io about looking for a solid project to dive into as a C++/C# programmer with Unity and OpenGL experience. Your background in building systems, procedural generation, emergent gameplay, and Unity mods (like those for Hollow Knight and others) sounds like a perfect fit for what we’re building. You mentioned wanting an established idea with a clear path and a committed team that sticks through to the end – that’s exactly what we have here!
About Project Cece
We’re developing Project Cece, a satirical tycoon simulation game where you manage a soft-drink empire with a “special ingredient” inspired by urban myths about major cola brands. Play as a quirky fox founder turning a bankrupt company into a global powerhouse through research, factory scaling, marketing, and dodging regulators. It’s got dark humor like Two Point Hospital and depth like Cities: Skylines.
- Core Gameplay: Open-ended sandbox with supply chains, dynamic demand, “heat meter” for law enforcement thrills, and balancing reputation vs. legal risks.
- Visual Style: Vibrant, hand-drawn cartoon aesthetics with bold outlines and fizzy animations.
- Tech Stack: Built in Unity 6.0 LTS, using Git, Krita, and FMOD. Targeting Windows, Linux, and Steam Deck.
- Timeline: Aiming for MVP soon, followed by 6-month polish for commercial release.
- Team: Core group including developers, 2D artists, SFX experts, and me (Ivan) as lead with prior game dev experience. We’re based in Veliko Tarnovo, Bulgaria, but fully remote-friendly.
We have a detailed Game Design Document, concept art, and a clear roadmap ready. Your skills in Unity APIs, OpenGL, quaternions, matrices, and implementing mechanics would be invaluable for core systems like physics, UI, and potential multiplayer expansions.
Why Join Us on Rev-Share?
This is a revenue-share basis with fair splits based on contributions – we’re all committed to seeing it through, even on tough days, just like you described. We’ve got the vision and structure you mentioned: an established path, no slacking, and a focus on finishing strong. If you’re up for it, this could be the larger-scale game to sharpen your skills on!
Let’s chat on Discord (@forgotten_soldier) or email f8.innovation@gmail.com. Share more about your recent projects – I’d love to hear about those handrolled engines!
Looking forward to potentially teaming up,
Ivan
Discord: @forgotten_soldier
Email: f8.innovation@gmail.com
Here are some concept arts: