I recently found that games compiled/exported with Godot 4 may be (falsely) flagged as Trojan or trigger Heuristic analysis on some antiviruses (tested with virustotal).
How to prevent this when you export your game with Godot :
- Uncheck "[ ] Embed PCK" in the "Options" tab (no matter if you enable encryption of your .pck file or not)
- Export as Zip instead of .exe (the resulting file is way more compact too)
That's all
Hope it will help you
Cheers, Dimitri
Source : https://www.reddit.com/r/godot/comments/114s6hg/comment/kwbctit/