That question is not self-explanatory.
So, I've developed an app with the canvas reference resolution to 360 x 640. It looks perfect in Unity.
When I upload to itch.io and set the manual dimensions to 360x640, it cuts off the top and bottom of the app as if it doesn't fit.
Is this an itch issue or am I doing something wrong in Unity?
Also, I am unable to auto detect sizes. I think this is something I'm missing in Unity. Could someone point me in that direction?
These issues have occurred in every app/game I've uploaded to itch. I can't seem to get itch to recognize the same dimensions I'm developing the apps in.
I would greatly appreciate any feedback. Thank You.