With the Side B preview release, I’m very interested in your feedback.
Here are some guiding questions:
- How are the new proximity cues?
- Is it easier to locate collectibles with audio alone?
 - Are the new cues too annoying or demanding of your attention?
 
 - How is the overall audio mix?
- Are the collectibles and environmental sounds more audible?
 - Does the music feel more reactive to your input?
 
 - How well are the upgrades balanced?
- Do higher levels feel like super powers?
 - Are the material costs worth the time investment?
 - Do you anticipate that the new passive upgrades coming in Side C will make this easier?
- Attractors will automatically pull nearby collectibles toward you.
 - Distillery will refine materials passively from the medium which surrounds you.
 
 
 - Are you excited for the future of this project beyond Side C?
 
