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BrandonMc

22
Posts
2
Topics
7
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A member registered Jan 22, 2023

Recent community posts

hi! would you ever consider making it so when you hold the left or right wing button down, it will stay up til you let go? or maybe just extend the time it stays up after pushing the button. I'm getting back into the disks now but its hard to predict what speed they're approaching at. thanks!

In an older version, if you won or lost the race, you could slow down and listen to the other cars come in. It was kind of cool to hear all the cars park around you, it was like an immersive thing. could you maybe bring that back so people can have that chill moment where you can just sit and listen to the others pull in?

Why can I not open this on my intel mac though it says it is a universal file. I unblocked it in system preferences and it just says can't open. same for side party.

What would be even cooler is if you made a little thing for when the chicken falls in a pit. Maybe like a little pit level and an elevator to go back up just to make it weird. Or you could do a ramp. whatever's easier

Thank you a lot for the update, and yes he should have real immortality, maybe a treasure can make that happen lol

So I tried it and it seems the motorbirds aren't working with the disks off. Maybe the birds can be set on timers or something if that's screwing it up. Also there are still some audio problems. Objects fading before they were supposed to or not showing up which results in me getting killed. Also can you please set up alerts for all the pron circles so we know what they all do. Overall though the game is much better now. Thank you a lot. Oh also maybe think of a substitute for the shield that turns disks to plants when the disks are toggled off.

Yay!!!! Thank you so much for the disks toggle. now I can play this more often without getting frustrated.

Please give us a choice to disable the disks, its getting old and making the game frustrating, can't focus on them and other things at once.

um there's no download link.

I love this game, my favorite thing is the bird feather. I do not like the flying discs though, they are very hard to block for me and I've been killed quickly by them. Its impossible to block something while you're trying to do something else, that's if you put the wing up at the right time.

I have a silly idea but i need to get it out. those credits that we get from the trinkets could be used to adopt digital pets. i really would like a cat that could just follow me around. i know it wouldn't sound quite like a cat because of the real-time synthesis, but I think it would help when the game gets to points where you have to grind for materials. just an idea i needed to get out. thanks for reading

I love the perceptions for Periphery. However, can you please consider simplifying them? Its really hard to understand what you're trying to say, everything is so poetic its way ahead of what I can understand. English is my first language lol but not that level. Thank you for reading. Awesome game though.

I would actually appreciate a way to skip the challenges of the caves, they get my head in knots lol. that should be a priority, but secondarily a way to see how i could've got through would be cool too.

I love this game but I wish rocks were part of the items scattered around they're so useful. Awesome game!

Thank you very much! I'm looking forward to the new world!

Hi! I've been playing Sound strider for almost a year now. I was playing Sound Searcher today, to see how it started, and I was thinking. Whenever stuff stops getting so busy for you, maybe could you make a huge audio glossary? I know there's one for the important sounds, but after imagining the fun sounds for so long, I think some people would want to know what all the sounds are. You can put it in a spoiler section or whatever like you did with your other games, but I think it would be cool to hear what you imagined all the sounds to be. Maybe you can do something like that for Periphery too. No rush, just an idea, thanks!

just an idea, but could you maybe increase the Compass volume? I have very bass focused headphones, and sometimes it gets drowned out.

The portal worked fine for me. I love the audio sequence when it ramps up.

I got the release notes from your blog

thank you so much for the proximity audio and I’m looking forward to the passive upgrades in side c

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thank you for your reply. Just to be sure, the artifacts are the tetrahedra things right? Just for a reference, I am on tetrahedra CM

Hi! I have been playing periphery synthetic for a few days and was wondering if you could make some type of path for us to follow to move the story forward? It gets a bit frustrating when I’m not sure where to go. Just an idea. Thanks!