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Help me Decide on a Game Engine for my Game Project

A topic by Saeion created Jul 18, 2018 Views: 292 Replies: 7
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I m attempting in making a Stealth Action Game but I m still not 100% sure on which Game Engine I should use.  I guess you can say the style of Stealth game I'm planning on making is akin to the early Metal Gear games, and as such, my first thought was to go for RPGMaker since its like native to that "Camera Style" (Sorry always forget the name of that camera angle, but its akin to Zelda: Awakening), and that it also has the tileset art style I would want to use (VexedEnigma's POP! Style). However some research on the Game Maker engine made me realize it might make my life much more easier in terms of the coding of the game.

So I m wondering if you guys can help me settle on a Game Engine for my first time Game Project for a Stealth Action Game. 

Thanks in Advance :) 


RPG Maker is designed for making a very specific kind of game, so if you need gameplay outside of that then you're probably going to run into issues. GameMaker can make all kinds of games, but it's a bit more difficult to use than RPG Maker.

You're trying to name an overhead camera btw.

You can see's list of engines here:

Thanks for your answer! I ll check out Game Maker for its trail, do you have any recommendation with regards to tutorials for it?

Heartbeast usually has good tutorials for gamer studio 1 & 2 on youtube.

Thanks! Will check him out then!

Admin moved this topic to General Development

I have never played anything of the Metal Gear series but judging from the screen shots of Metal Gear 1 the Solarus Game Engine might be a good choice. It is open source, has Lua scripting and was made for Zelda like games.

I looked it up and I must say it does look promising! Asking its Community for more information about it, Thank you!

construct 3 is good, and is easy to use